Commit Graph

134 Commits

Author SHA1 Message Date
Shauren 2d7411c9fa Core/Quests: Fix loading quest_template.AreaDescription 2021-05-11 00:37:42 +02:00
Shauren dd8aed421a Core/Quests: Drop unneeded QuestSpecialFlags 2021-05-09 16:01:34 +02:00
Nathan Handley 502f77fe8c Core/Misc: Add functionality to allow low level quests/kills/discoveries to grant experience
(cherry picked from commit 6612ec47f4)
2021-01-29 19:23:53 +01:00
funjoker 51ebc07944 Core/Quest: Change RewardFactionCapIn type to signed int32 2020-12-16 20:46:07 +01:00
Shauren 5f3a2d2abf Core/Quests: Fixed questgiver icons
Closes #25702
2020-12-11 22:19:19 +01:00
Shauren b82a3a557a Core/DataStores: Updated db2 structures to 9.0.2
* Includes support for new character customization
2020-12-08 18:16:47 +01:00
Shauren 4ca29f3cb0 Core/Misc: First set of required db changes for 9.0 2020-12-08 18:16:46 +01:00
Shauren 56c097c129 Core/Misc: Remove custom quest levels in title 2020-12-08 18:16:46 +01:00
ariel- c03373c59f Core/Quests: changed quest_template_addon.NextQuestID to unsigned
- No reason to keep this anymore after 4349adf0f2, this is a broken functionality.

(cherry picked from commit dca276716f)
2020-04-24 17:18:48 +02:00
ariel- feb8205d6a Core/Globals: some changes in quest loading
- Made load/reload associated quest tables data-driven, so removed a bunch of similar looking code from ObjectMgr (yay!)
- Codestyle and encapsulation for ExclusiveQuestGroups

(cherry picked from commit 076293f1f2)
2020-04-24 17:18:48 +02:00
ariel- 4472a3cbf3 Core/Globals: Fix Quest codestyle and member variable initialization
(cherry picked from commit 09701b0229)
2020-04-24 17:18:48 +02:00
Shauren 5526e14bcf Core/Entities: Fixed saving spawn difficulties to db for .npc add and .gob add (and other commands that modify creature/gameobject spawns table) 2020-04-03 17:41:48 +02:00
Shauren 3cc50e69f1 Core/Players: Fixed racemasks usage for new races 2020-03-30 19:06:11 +02:00
Aokromes b0bf1275ee New Year 2020-01-02 06:44:10 +01:00
Shauren ee2e49429f Core/PacketIO: Update opcodes and packet structures to 8.2.5 2019-10-27 00:12:41 +02:00
funjoker b4d30bb92c QueryCache port
partial port of:
(ae9d01a324)
(dd1aa64563)
2019-08-17 20:04:14 +02:00
xinef1 b485f3e673 Few small optimizations here and there (#18684)
Changes list:
- Added CharacterGuidByNameContainer which contains name -> guid unordered map (updated along CharacterInfo)
- Extended CharacterInfo structure with GuildId
- Extended CharacterInfo structure with ArenaTeamId[3], for all possible teams (2v2, 3v3, 5v5)
- Removed CHAR_SEL_GUID_BY_NAME and CHAR_SEL_CHAR_GUID_BY_NAME synchronous queries, name -> guid can be now retrieved in World::GetCharacterGuidByName
- Removed CHAR_SEL_GUID_RACE_ACC_BY_NAME synchronous query, guid can be retrieved by name and rest of the data can be retrieved by guid
- Removed CHAR_SEL_CHAR_LEVEL synchronous query, level can be retrieved by guid
- Changed CHAR_SEL_CHARACTER_ACTIONS_SPEC to asynchronous query, action bars are now loaded asynchronously
- Removed CHAR_SEL_CHARACTER_NAME_CLASS synchronous query, guid can be retrieved by name and rest of the data can be retrieved by guid
- Removed CHAR_SEL_PLAYER_ARENA_TEAMS and CHAR_SEL_ARENA_TEAM_ID_BY_PLAYER_GUID synchronous queries, arena teams are now stored in CharacterInfo
- Replaced synchronous db calls with CharacterInfo lookups
- Removed ObjectMgr::GetPlayerGUIDByName, as it used db query
- Replaced some unnecessary UpdateObjectVisibility() calls because they were either duplicated (called few lines above in other function) or it is enough to call DestroyForNearbyPlayers because object is being removed or should be invisible and DestroyForNearbyPlayers is faster
- Corrected typo in Player::DestroyForPlayer, only items in slots 0 to EQUIPMENT_SLOT_END are sent to other players
- Renamed Player::GetGuildIdFromDB to Player::GetGuildIdFromCharacterInfo and changed the function to use CharacterInfo structure
- Renamed Player::GetArenaTeamIdFromDB to Player::GetArenaTeamIdFromCharacterInfo and changed the function to use CharacterInfo structure
- Renamed Player::GetLevelFromDB to Player::GetLevelFromCharacterInfo and changed the function to use CharacterInfo structure
- Removed GameEventMgr::_questToEventLinks and associated functions, eventId is now stored in Quest class under _eventIdForQuest variable
- Changed some functions checking quest status to use other functions for quest status check instead of duplicating code
- Removed callback from add friend, because we can get the guid from appropriate storage, no need to make db query
- Removed callback from add ignore, because we can get the guid from appropriate storage, no need to make db query
- Added callback to unwrap wrapped items asynchronously
- Removed synchronous select in tutorials to check if we have any entries in db, if any entry exists in db, m_TutorialsChanged variable will have TUTORIALS_FLAG_LOADED_FROM_DB flag added and it is no longer necessary to query database

(cherrypicked from b955456008)
2019-07-21 21:06:54 +02:00
Shauren 31fda79556 Core/PacketIO: Updated packet structures to 8.1.5 2019-06-08 17:03:15 +02:00
vincent-michael 5620eb9463 Update copyright note for 2019
auto happy = new year(2019);
2019-01-01 10:14:33 +01:00
Shauren 0a779bd791 Core/PacketIO: Updated packet structures to 8.0.1 2018-11-05 00:00:34 +01:00
Shauren 007b5a68c5 Core/DataStores: Fixed db2 structures after 7.3.5 2018-03-12 23:11:49 +01:00
Shauren 4af15915bc Core/PacketIO: Updated opcodes and packet structures to 7.3.5 2018-02-18 16:33:49 +01:00
vincent-michael 7d00ae4045 Update copyright note for 2018
auto happy = new year(2018);
2018-01-01 00:40:17 +01:00
Traesh 422ad436c7 Core/Scripts: Added new QuestScript hooks (#20950)
* OnQuestStatusChange and OnQuestObjectiveChange
2017-12-04 17:35:37 +01:00
Shauren b453e12423 Core/Game: Include cleanup part 5
* ObjectMgr.h
* Player.h
* Unit.h
* G3D should no longer propagate everywhere from Spline/MotionMaster
2017-06-04 01:00:45 +02:00
Shauren c5d3dd90be Core/Game: Include cleanup
* Mostly aimed at removing Log/DatabaseEnv includes from other headers
* Fix most packet headers including other packet headers - moved common structures such as ItemInstance to their own files
* Moved SAI function definitions to source files (massive or requiring many different dependencies)
2017-05-18 23:53:25 +02:00
Shauren 7e538980a2 Core/Database: Include cleanup 2017-05-12 18:50:27 +02:00
Traesh fabc571052 Fix typo in IsRaidQuest 2017-04-23 02:20:19 +02:00
Shauren adbdb64301 Core/PacketIO: Updated server packet structures to 7.2.0 2017-04-15 12:32:36 +02:00
funjoker 945cfce1f6 Core/Conditions: Implemented new condition type CONDITION_QUEST_OBJECTIVE_COMPLETE (#18235)
Closes #17863
2017-03-20 08:54:29 +01:00
SnapperRy 13bac539d6 Core/Mail: implement a way to specify NPC sender for mails when they should be different from the quest ender (#17601)
(cherry picked from commit d4e15f1aac)

# Conflicts:
#	src/server/game/Quests/QuestDef.cpp
#	src/server/game/Quests/QuestDef.h

Rename 9999_99_99_99_world.sql to sql/updates/world/3.3.5/2016_07_19_00_world.sql
(cherry picked from commit 3a77dec6e6)
2017-02-11 15:19:42 +01:00
SnapperRy a390604fb2 Core/Quest: implement usage of QUEST_FLAGS_RAID to allow a quest to be completed while in raid. (#17535)
By @ForesterDev
(cherry picked from commit baf54cff3b)
2017-02-05 16:38:18 +01:00
SnapperRy 752c789aaf Core/Quest: do not save/load Dungeon Finder/daily/repeatable quests as completed (#17458)
* Core/Quest: do not save/load Dungeon Finder/daily/repeatable quests as completed
(cherry picked from commit 7905651b07)

# Conflicts:
#	src/server/game/Entities/Player/Player.cpp
2017-02-04 23:21:27 +01:00
SnapperRy 101d5ed953 Core/Loading: output error when specified emote id for some quest-related tables is invalid (#17469)
* Core/Loading: output error when specified emote id for some quest-related tables is invalid
* Apply suggested changes (and kill whitespace)

(cherry picked from commit c853a83dd0)

# Conflicts:
#	src/server/game/Quests/QuestDef.cpp
2017-02-04 18:06:26 +01:00
Shauren d9418ae00a Core/Misc: Fix a few coverity issues
CID 1360566
CID 1360567
CID 1361723
2017-01-25 17:40:08 +01:00
vincent-michael 86b98686a9 Update copyright note for 2017
Happy new year
2017-01-01 16:23:13 +01:00
Shauren b5a7235215 Core/Quests: Fixed "Currency Token Test Token 4" appearing in quest rewards
Closes #18062
2016-12-01 17:42:19 +01:00
Shauren af25942aec Core/PacketIO: Updated packets to 7.1.0.22900 2016-10-25 19:29:27 +02:00
Shauren f99bb81402 Core/Quests: Renamed unknown quest objective field 2016-08-28 17:07:59 +02:00
Shauren d5fa0e783a Core/PacketIO: Fixed quest rewards 2016-06-28 20:23:09 +02:00
Shauren 2ad96f06f0 Core/PacketIO: Updated quest packets 2016-06-24 23:12:03 +02:00
ShinDarth cb29fa74d8 Core/Quest: code style:
- Removed 11 useless for iterations (for each quest loaded)

(cherry picked from commit 4a532a71b6)

# Conflicts:
#	src/server/game/Quests/QuestDef.cpp
2016-01-16 13:05:59 +01:00
jackpoz 3f0026d8e7 Core/Quest: Fix issues reported by static analysis
(cherry picked from commit 1ddf44caf3)

# Conflicts:
#	src/server/game/Quests/QuestDef.cpp
#	src/server/game/Server/WorldSession.cpp
2016-01-15 20:32:56 +01:00
Vincent-Michael 478cc756eb Update copyright note for 2016
Happy new year (Again new year with idiots ...)
2016-01-01 00:34:25 +01:00
Vincent-Michael 2e586bc520 Core: Header cleanup in game/*/*.cpp 2015-07-25 20:18:42 +02:00
DDuarte 678a08c8c5 Core: Fix multiple warnings
Travis should be building again now
2015-07-04 02:43:43 +01:00
Kinzcool 4bbbd9540a Core/Quests: Calculate the RewardMoney value with QuestMoneyReward.dbc and defined an unknown field 2015-07-01 17:57:09 -04:00
Shauren 470d2bd458 Core/Quests: Implemented RewardXPMultiplier quest template field 2015-05-29 00:04:23 +02:00
Vincent-Michael 653954c14d Core/Misc:
- Update LocaleConstant enum
- Update Quest locale system for WoD
- Fix some rnd typo in quest template
2015-04-10 18:16:00 +02:00
Shauren cc4d79495f Core/Misc: Warning fixes 2015-03-22 13:47:55 +01:00