Commit Graph

41 Commits

Author SHA1 Message Date
Xanadu eb79fb91a6 Now that we know how to build mysql lib from sources on Win x64 thanks to Scazzato88, we can as well do it. Closes issue #2803.
Use with 8722_openssl_libs.zip from the download section, for details see the forum.

--HG--
branch : trunk
2010-06-25 06:57:32 +02:00
Xanadu 3051d245b7 Fixed win x64 build - it no longer tries to build mysql libs from the source but instead uses the lib binaries you supply - see the forum for details.
--HG--
branch : trunk
2010-06-25 01:11:19 +02:00
Xanadu ffaffe3fd7 * Renamed several VS projects and the executables they produce to reflect the new naming convention.
* Cleaned up some useless and redundant preprocessor definitions.
* Fixed the win build so that it correctly uses the mysql lib it built from the sources.
* Note that you still need to use 8615_mysql_openssl_libs.zip for the OpenSSL binaries.
* Also note that Win x64 build from the existing VS files is still fubar (mysql lib...).

--HG--
branch : trunk
2010-06-23 01:47:41 +02:00
Rat c43ef87c34 use new mysql for win build
+small include fix

--HG--
branch : trunk
2010-06-20 17:14:52 +02:00
Shauren 7ef4418d51 Fixed TrinityRealm build issues on windows x64
--HG--
branch : trunk
2010-06-17 21:37:21 +02:00
Shauren 489785418e win build: fixed game pch, generating revision.h, realm source dirs (but it doesnt build yet)
--HG--
branch : trunk
2010-06-09 22:22:02 +02:00
Rat 4cdb5c78f2 added revision.h O.o
game.vcproj update , game.lib now buildable
todo: auth+world server

--HG--
branch : trunk
2010-06-09 14:05:50 +02:00
Rat bd544bae75 added new solution file with correct project linking
--HG--
branch : trunk
2010-06-09 08:10:06 +02:00
Machiavelli 53bfd0934a Remove some files that were accidentaly added to last changeset.
--HG--
branch : trunk
2010-03-16 08:11:33 +01:00
Machiavelli bbfdc117c8 Overload Item::SetState correctly in Item::SetItemRandomProperties.
Fixes issue #1126

--HG--
branch : trunk
2010-03-16 08:05:09 +01:00
Xanadu e21081172c Removed the Debug_NoPCH config from Windows build.
--HG--
branch : trunk
2010-01-21 03:23:43 +01:00
Rat 0cc053ea4d *Integrate Script system to Core
-added ScriptMgr for loading scripts
-removed bindings
-moved script system to src/game
-moved scripts to src/scripts
-VC project files updated
-cmakes updated (not 100% done yet)

NOTE to Devs:
-file locations changed
-precompiled renamed to ScriptedPch
-ecsort_ai renamed to ScriptedEscortAI
-follower_ai renamed to ScriptedFollowerAI
-guard_ai renamed to ScriptedGuardAI
-simple_ai renamed to ScriptedSimpleAI
-sc_creature renamed to ScriptedCreature
-sc_gossip renamed to ScriptedGossip
-sc_instance  renamed to ScriptedInstance

*use the new headers in scripts, thank you

NOTE to ALL:
cmake not fully tested, please report any errors with it
could make creashes, incompability
USE AT YOUR OWN RISK before further tests!!

--HG--
branch : trunk
2010-01-19 11:36:05 +01:00
maximius eb44ad818e *Add TrinityScript to default x64 build configs (not sure why it wasn't there in the first place.. it is there for Win32..)
--HG--
branch : trunk
2009-09-14 16:13:22 -07:00
Chaz Brown e08ddd3096 Remove the remaining obsolete Zthread code Part2
--HG--
branch : trunk
2009-09-13 06:07:40 -04:00
Chaz Brown b8dc3f55f0 Remove the remaining obsolete Zthread code
--HG--
branch : trunk
2009-09-13 06:01:45 -04:00
megamage c688528f72 *Remove some useless contents in sln files.
--HG--
branch : trunk
2009-06-27 16:24:44 -05:00
megamage 9be8d8ee88 *Fix build for VC90 x64.
--HG--
branch : trunk
2009-05-28 11:28:47 -05:00
Paradox 73be810987 Fix CRLF issues in 3517
--HG--
branch : trunk
2009-05-25 08:22:38 -04:00
Paradox 991d4e4219 Fix genrevision to display Archive as revision and hash string, to give us a better idea of what revision is being used by people who directly download the archive, also fix .sln files.
--HG--
branch : trunk
2009-05-25 07:00:50 -04:00
megamage 25e5c99dec [7810] Moved ZThread related code on ACE framework. Author: Ambal
Remove ZThread source code from mangos.

--HG--
branch : trunk
2009-05-13 18:22:21 -05:00
megamage 8770df06d4 [7765] Fixed build in proper way in case selected Debug_NoPCH windows configuration Author: VladimirMangos
* Build mangosd fiels in proper dir
    * Use Win32 getrevision version
    * Use proper prebuild libs at script DLL linking

--HG--
branch : trunk
2009-05-05 14:45:10 -05:00
megamage 82a67f9b44 *Some vcproj fix. Try to fix build for some compiler.
--HG--
branch : trunk
2009-05-04 10:55:39 -05:00
megamage 5f167c56ef [7744] Use Precompiled Headers for fast build in win. Author: Ambal
Work in "Visual Studio 8 2005" and "Visual Studio 9 2008".
    For Compile without precompiled headers use Debug_NoPCH configuration.

*Note: I have only tested VC90. VC80 is not tested. And I do not know if cmake needs any changes.

--HG--
branch : trunk
2009-05-03 21:56:55 -05:00
panaut0lordv e409fb63e9 mangosd->trinitycore & realmd->trinityrealm
--HG--
branch : trunk
2009-03-20 22:17:39 +01:00
megamage 1bbd896861 *Update to trinity 921.
--HG--
branch : trunk
2009-01-19 20:26:49 -06:00
Paradox b0e5181a63 Fix typos in vcproj files that prevented TRINITY_DEBUG Preprocessor Definition from being set in VS builds, and related fixes.
--HG--
branch : trunk
2009-01-19 08:11:30 -05:00
megamage c85c89dc0b *Merge.
--HG--
branch : trunk
2009-01-18 17:58:13 -06:00
Blaymoira 9c9311c781 Some changes for genrevision
--HG--
branch : trunk
2009-01-18 13:08:42 +01:00
megamage 2cf1a3be1b *Update to Trinity 878.
--HG--
branch : trunk
2009-01-17 13:42:41 -06:00
Paradox 87d9f3261e Generates the HG Revision number.
--HG--
branch : trunk
2009-01-17 09:23:03 -05:00
megamage 5c8f52d134 *Update to Mangos 7059.
--HG--
branch : trunk
2009-01-09 16:06:17 -06:00
megamage 5818075b28 Backed out changeset: 2c9f52df4699
--HG--
branch : trunk
2008-12-26 15:59:39 -06:00
w12x 54ba9c12df Added missing initialization to 3-parameter _SCallback. This fixes 2-parameter async sql callbacks, for instance character renaming.
--HG--
branch : trunk
2008-12-26 20:15:53 +01:00
megamage 184b82abcc Backed out changeset: ad4f100c0a9d
--HG--
branch : trunk
2008-12-24 11:18:01 -06:00
megamage 3cb4e7c716 *Update to Mangos 6938. (Only build for VC9)
--HG--
branch : trunk
2008-12-24 09:58:26 -06:00
megamage bd5ee9e49e Revert 293 since it still does not work in x64.
--HG--
branch : trunk
2008-11-22 15:15:59 -06:00
megamage 5b59337597 *Update sln file. Do not know if this can fix x64 build bug.
--HG--
branch : trunk
2008-11-22 10:04:25 -06:00
KingPin f3c48aa831 Backed out changeset 835660b317dc
--HG--
branch : trunk
2008-11-17 22:07:21 -06:00
megamage 474dc08c46 *Update aura stacking check. By QAston.
*Update pet autocast check. By qubix.

--HG--
branch : trunk
2008-11-17 17:59:33 -06:00
Neo2003 95b91afbab [svn] * svn:eol-style native set on all files that need it
--HG--
branch : trunk
2008-10-11 14:16:25 -05:00
Neo2003 631ebe5b61 [svn] * Renamed the solutions and removed scripts folder
--HG--
branch : trunk
rename : win/TrinityCore No Script VC71.sln => win/TrinityCore Only VC71.sln
rename : win/TrinityCore No Script VC80.sln => win/TrinityCore Only VC80.sln
rename : win/TrinityCore No Scripts VC90.sln => win/TrinityCore Only VC90.sln
rename : win/TrinityCore VC71.sln => win/TrinityCore&Script VC71.sln
rename : win/TrinityCore VC80.sln => win/TrinityCore&Script VC80.sln
rename : win/TrinityCore VC90.sln => win/TrinityCore&Script VC90.sln
2008-10-09 15:36:50 -05:00