aquadeus
2997e1dc02
Scripts/Spells: Implement demon hunter talent "Cycle of hatred"
2024-12-22 15:13:53 +01:00
aquadeus
07bf6bff89
Scripts/Spells: Fix demon hunter talent "Collective Anguish"
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Closes #30503
2024-12-20 21:35:32 +01:00
Aqua Deus
a2371c8467
Scripts/Spells: Implement demon hunter talent "Furious Gaze" ( #30530 )
2024-12-20 16:02:57 +01:00
Aqua Deus
4ddf42ca52
Scripts/Spells: Implement demon hunter talent "Felblade" ( #30478 )
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Co-authored-by: Shauren <shauren.trinity@gmail.com >
2024-12-12 23:47:26 +01:00
Aqua Deus
99c0c9b114
Scripts/Spells: Fix demon hunter talent "Fel Flame Fortification" ( #30494 )
2024-12-11 21:43:28 +01:00
Aqua Deus
bf0fe87194
Scripts/Spells: Fix healing part of demon hunter talent "Fel Devastation" ( #30489 )
2024-12-09 19:12:00 +01:00
Aqua Deus
794346bd42
Scripts/Spells: Fix demon hunter talent "Darkglare Boon" ( #30496 )
2024-12-08 20:27:07 +01:00
Aqua Deus
711fe685dd
Scripts/Spells: Implement demon hunter talent "Darkness" ( #30473 )
2024-12-01 15:10:42 +01:00
Aqua Deus
7231f6722f
Scripts/Spells: Implement demon hunter talent "Chaotic Transformation" ( #30471 )
2024-12-01 14:29:46 +01:00
Aqua Deus
9c6a9d031e
Scripts/Spells: Implement demon hunter talent "Eye Beam" ( #30470 )
2024-12-01 13:33:40 +01:00
Aqua Deus
1d88dd11a4
Scripts/Spells: Implement demon hunter talent "Tactical Retreat" ( #30468 )
2024-11-30 16:01:49 +01:00
ModoX
6dab3791ae
Scripts/Spells: Implemented Demon Hunter Vengeful Bonds
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Closes #30345
2024-10-24 23:51:57 +02:00
Aqua Deus
831e102d84
Scripts/Spells: Implemented Demon Hunter talent "Charred Warblades" ( #30346 )
2024-10-24 23:29:13 +02:00
Shauren
2e7e49b749
Scripts/Spells: Removed unneccessary PrepareSpellScript and PrepareAuraScript uses
2023-07-24 10:48:50 +02:00
Shauren
07d6eb3a57
Scripts/Spells: Fixed remaining spells with SPELL_ATTR3_CAN_PROC_FROM_PROCS attribute
2023-06-27 22:22:16 +02:00
Kargatum
373ed8f46b
Core: whitespace cleanup, reduce double blank line to single ( #25795 )
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* Core/Misc: fix double empty line
* worldserver.conf
(cherry picked from commit a32b6b8ac4 )
2022-03-05 20:07:57 +01:00
Shauren
0a1acb9c05
Scripts/Spells: Replace RegisterAuraScript with RegisterSpellScript and remove it
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(cherry picked from commit 7d4fbf706a )
2022-02-04 00:27:10 +01:00
Seyden
b1eb4c2b3e
Scripts/Spells: Implement Demon Hunter Base Spell "Glide"
2021-11-20 15:51:02 +01:00
Seyden
adb439fdfe
Scripts/Spells: Predefine spell ids used for DH scripts
2021-11-20 15:51:02 +01:00
Shauren
9fc8c86e9a
Scripts/Auras: Lookup aura scripts by their type, not name
2021-10-27 01:01:41 +02:00
Seyden
62e444e4b0
Scripts/Spells: Implement Demon Hunter Havoc talent "First Blood" ( #27176 )
2021-10-27 00:46:57 +02:00
ModoX
3080c37952
Scripts/Spells: Implemented Sigil of Silence/Misery/Flame/Chains ( #27006 )
2021-10-03 21:27:55 +02:00
ariel-
f3548d45d0
Core/Spells: rework part 3: spells only handle at most one UnitAura and one DynObjAura during its lifetime
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Closes #15088
(cherry picked from commit e8d5aa56cc )
2021-08-28 15:59:11 +02:00
ariel-
5fbddef85f
Core/Spell: SpellValueOverrides encapsulation
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- No sense to let scripts use SpellValueOverrides, we already have modifiers in CastSpellExtraArgs struct
(cherry picked from commit 3b01cccd7e )
2021-06-14 00:19:50 +02:00
Treeston
9b141207d1
[3.3.5] CastSpell unclusterfucking (that's a word now) ( #21123 )
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Core/Spell: The giant CastSpell unclusterfucking (that's a word now) of this generation.
- CastSpell now always takes three arguments - target, spellId, and a struct containing extra arguments
- This struct (CastSpellExtraArgs, see SpellDefines.h) serves as a conglomerate of every previous combination of the 20 billion different CastSpell overloads, all merged into one
- It has some great utility constructors - check them out! All of these can be used to implicitly construct the ExtraArgs object.
- A gajillion refactors to make everything behave the way it always has
(cherry picked from commit d507a7e338 )
2021-04-16 15:22:42 +02:00
Matan Shukry
c0f3452286
Scripts/Spells Refactored dh & dh spells to use the new macros ( #26200 )
2021-03-05 22:23:56 +01:00
Matan Shukry
7159de62b6
Scripts/Spells: Remove const from AuraEffect argument for AuraEffectProcFn
2021-02-13 14:08:16 +01:00
Aokromes
b0bf1275ee
New Year
2020-01-02 06:44:10 +01:00
vincent-michael
5620eb9463
Update copyright note for 2019
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auto happy = new year(2019);
2019-01-01 10:14:33 +01:00
vincent-michael
7d00ae4045
Update copyright note for 2018
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auto happy = new year(2018);
2018-01-01 00:40:17 +01:00
NoName
d295f2d362
Script/Spells: Implemented Chaos Strike energize proc ( #20840 )
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Thx @Ovahlord
2017-11-18 17:53:18 +01:00
vincent-michael
86b98686a9
Update copyright note for 2017
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Happy new year
2017-01-01 16:23:13 +01:00
Ovalord
79aafd5865
Core/Players: Initial work on demon hunters
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* Added starting level and required level config options as well as rbac permission to ignore the requirements
* Updated max power values for both demon hunter specs
* Fixed a crash during DK and DH creation
* Added playercreateinfo data for demon hunters
Closes #17651
2016-07-23 18:39:56 +02:00