Commit Graph

25 Commits

Author SHA1 Message Date
Vincent-Michael ab90f74486 Update copyright note for 2015
Happy new year
2015-01-01 00:28:09 +01:00
Shauren 7cb72c2aac Core/DBLayer: Fixed an incredibly rare memory leak happening when player started loading from database and never finished 2014-08-16 01:43:42 +02:00
Subv f03d49705d Core/Databases: Removed ACE dependencies on some of the database handling code. 2014-06-24 13:17:41 -05:00
jackpoz 6dcd8c8545 Core/Misc: Fix some static analysis issues
Fix some static analysis issues about:
- uninitialized values, most of which are false positives, always initialized before being accessed
- unchecked return values
- dead code never executed
- bad formatting leading to wrong behavior

Please ensure EventMap is never used with event id set to 0 or those events will never execute.
2014-03-22 14:54:32 +01:00
Vincent_Michael 20004050bc Update copyright note for 2014.
Happy new year.
2014-01-01 00:07:53 +01:00
Spp 94e2b9332a Core/Logging: Remove LOG_FILTER_XXX defines with it's value (remember logger names are case-sensitive) 2013-11-08 10:50:51 +01:00
jackpoz 6d794ab305 Core/Database: Add additional assert
Add additional assert to assure that helgrind reports related to SQLQueryHolderTask::Execute() and WorldSession::ProcessQueryCallbacks() are false positives.
The only chance for WorldSession::ProcessQueryCallbacks() to access the SQL queries before they are completed is if m_result.ready() is true before the end of SQLQueryHolderTask::Execute() .

Helgrind false positive log:
 Possible data race during read of size 8 at 0x2BD641E0 by thread #7
 Locks held: none
    at : SQLQueryHolder::GetPreparedResult(unsigned long) (QueryHolder.cpp:107)
    by : Player::LoadFromDB(unsigned int, SQLQueryHolder*) (Player.cpp:16917)
    by : WorldSession::HandlePlayerLogin(LoginQueryHolder*) (CharacterHandler.cpp:807)
    by : WorldSession::ProcessQueryCallbacks() (WorldSession.cpp:1112)
    by : WorldSession::Update(unsigned int, PacketFilter&) (WorldSession.cpp:401)
    by : World::UpdateSessions(unsigned int) (World.cpp:2646)
    by : World::Update(unsigned int) (World.cpp:2003)
    by : WorldRunnable::run() (WorldRunnable.cpp:60)
    by : ACE_Based::Thread::ThreadTask(void*) (Threading.cpp:186)
    by : ACE_OS_Thread_Adapter::invoke() (in /usr/lib/libACE-6.0.3.so)
    by : mythread_wrapper (hg_intercepts.c:233)
    by : start_thread (pthread_create.c:311)

 This conflicts with a previous write of size 8 by thread #4
 Locks held: none
    at : SQLQueryHolder::SetPreparedResult(unsigned long, PreparedResultSet*) (QueryHolder.cpp:140)
    by : SQLQueryHolderTask::Execute() (QueryHolder.cpp:196)
    by : SQLOperation::call() (SQLOperation.h:65)
    by : DatabaseWorker::svc() (DatabaseWorker.cpp:45)
    by : ACE_Task_Base::svc_run(void*) (in /usr/lib/libACE-6.0.3.so)
    by : ACE_Thread_Adapter::invoke_i() (in /usr/lib/libACE-6.0.3.so)
    by : ACE_Thread_Adapter::invoke() (in /usr/lib/libACE-6.0.3.so)
    by : mythread_wrapper (hg_intercepts.c:233)

 Address 0x2BD641E0 is 16 bytes inside a block of size 792 alloc'd
    at : operator new(unsigned long) (vg_replace_malloc.c:319)
    by : __gnu_cxx::new_allocator<std::pair<SQLElementData, SQLResultSetUnion> >::allocate(unsigned long, void const*) (new_allocator.h:104)
    by : std::_Vector_base<std::pair<SQLElementData, SQLResultSetUnion>, std::allocator<std::pair<SQLElementData, SQLResultSetUnion> > >::_M_allocate(unsigned long) (in /home/jackpoz/trinity/bin/worldserver)
    by : std::vector<std::pair<SQLElementData, SQLResultSetUnion>, std::allocator<std::pair<SQLElementData, SQLResultSetUnion> > >::_M_fill_insert(__gnu_cxx::__normal_iterator<std::pair<SQLElementData, SQLResultSetUnion>*, std::vector<std::pair<SQLElementData, SQLResultSetUnion>, std::allocator<std::pair<SQLElementData, SQLResultSetUnion> > > >, unsigned long, std::pair<SQLElementData, SQLResultSetUnion> const&) (vector.tcc:483)
    by : std::vector<std::pair<SQLElementData, SQLResultSetUnion>, std::allocator<std::pair<SQLElementData, SQLResultSetUnion> > >::insert(__gnu_cxx::__normal_iterator<std::pair<SQLElementData, SQLResultSetUnion>*, std::vector<std::pair<SQLElementData, SQLResultSetUnion>, std::allocator<std::pair<SQLElementData, SQLResultSetUnion> > > >, unsigned long, std::pair<SQLElementData, SQLResultSetUnion> const&) (stl_vector.h:1024)
    by : std::vector<std::pair<SQLElementData, SQLResultSetUnion>, std::allocator<std::pair<SQLElementData, SQLResultSetUnion> > >::resize(unsigned long, std::pair<SQLElementData, SQLResultSetUnion>) (stl_vector.h:707)
    by : SQLQueryHolder::SetSize(unsigned long) (QueryHolder.cpp:167)
    by : LoginQueryHolder::Initialize() (CharacterHandler.cpp:66)
    by : WorldSession::HandlePlayerLoginOpcode(WorldPacket&) (CharacterHandler.cpp:788)
    by : WorldSession::Update(unsigned int, PacketFilter&) (WorldSession.cpp:363)
    by : World::UpdateSessions(unsigned int) (World.cpp:2646)
    by : World::Update(unsigned int) (World.cpp:2003)
2013-11-02 22:57:07 +01:00
Spp d1677b2db0 Core/Logging: Performance-related tweaks to logging system
All sLog->out* functions (except outCommand atm) are replaced with TC_LOG_* macros.
    Memleak fix
2013-05-13 15:07:36 +02:00
Vincent_Michael cc65aba789 Update copyright note for 2013.
Happy new year.
2013-01-01 00:41:01 +01:00
Spp 2251d1bfae Core/Misc: Set mode 0644 for files 2012-11-27 13:03:12 +01:00
Spp 358c6a26d6 Core: Warning fixes (Also some -pedantic under game folder) 2012-09-10 13:04:31 +02:00
Shauren 43cbb1e105 Core/DBLayer: Fixed memory leaks when query returned empty result set 2012-08-26 21:24:15 +02:00
Spp 55ce180f28 Core/Logging: Add Asyncronous logging with Loggers ("What to log") and Appenders ("Where to log") system. Will allow to select to full log some parts of core while others are not even logged.
- Logging System is asyncronous to improve performance.
- Each msg and Logger has a Log Type and Log Level assigned. Each msg is assigned the Logger of same Log Type or "root" Logger is selected if there is no Logger configured for the given Log Type
- Loggers have a list of Appenders to send the msg to. The Msg in the Logger is not sent to Appenders if the msg LogLevel is lower than Logger LogLevel.
- There are three (at the moment) types of Appenders: Console, File or DB (this is WIP, not working ATM). Msg is not written to the resource if msg LogLevel is lower than Appender LogLevel.
- Appender and Console Log levels can be changed while server is active with command '.set loglevel (a/l) name level'

Explanation of use with Sample config:

Appender.Console.Type=1       (1 = Console)
Appender.Console.Level=2      (2 = Debug)

Appender.Server.Type=2        (2 = File)
Appender.Server.Level=3       (3 = Info)
Appender.Server.File=Server.log

Appender.SQL.Type=2           (2 = File)
Appender.SQL.Level=1          (1 = Trace)
Appender.SQL.File=sql.log

Appenders=Console Server      (NOTE: SQL has not been included here... that will make core ignore the config for "SQL" as it's not in this list)

Logger.root.Type=0            (0 = Default - if it's not created by config, server will create it with LogLevel = DISABLED)
Logger.root.Level=5           (5 = Error)
Logger.root.Appenders=Console

Logger.SQL.Type=26            (26 = SQL)
Logger.SQL.Level=3            (2 = Debug)
Logger.SQL.Appenders=Console Server SQL

Logger.SomeRandomName.Type=24 (24 = Guild)
Logger.SomeRandomName.Level=5 (5 = Error)
Loggers=root SQL SomeRandomName

* At loading Appender SQL will be ignored, as it's not present on "Appenders"

* sLog->outDebug(LOG_FILTER_GUILD, "Some log msg related to Guilds")
  - Msg is sent to Logger of Type LOG_FILTER_GUILD (24). Logger with name SomeRandomName is found but it's LogLevel = 5 and Msg LogLevel=2... Msg is not logged

* sLog->outError(LOG_FILTER_GUILD, "Some error log msg related to Guilds")
  - Msg is sent to Logger of Type LOG_FILTER_GUILD (24). Logger with name SomeRandomeName is found with proper LogLevel but Logger does not have any Appenders assigned to that logger... Msg is not logged

* sLog->outDebug(LOG_FILTER_SQL, "Some msg related to SQLs")
  - Msg is sent to Logger SQL (matches type), as it matches LogLevel the msg is sent to Appenders Console, Server and SQL
    - Appender Console has lower Log Level: Msg is logged to Console
    - Appender Server has higher Log Level: Msg is not logged to file
    - Appender SQL has lower Log Level: Msg is logged to file sql.log

* sLog->outDebug(LOG_FILTER_BATTLEGROUND, "Some msg related to Battelgrounds")
  - Msg is sent to Logger root (Type 0) as no Logger was found with Type LOG_FILTER_BATTLEGROUND (13). As Logger has higher LogLevel msg is not sent to any appender

* sLog->outError(LOG_FILTER_BATTLEGROUND, "Some error msg related to Battelgrounds")
  - Msg is sent to Logger root (Type 0) as no Logger was found with Type LOG_FILTER_BATTLEGROUND (13). Msg has lower LogLevel and is sent to Appender Console
    - Appender Console has lower LogLevel: Msg is logged to Console
2012-08-03 14:20:18 +02:00
kiper 8299627ed9 Update headers for 2012. HAPPY NEW YEAR!!! 2012-01-01 00:32:13 +01:00
Spp af05915b9e [Cosmetic] Apply codestyle "XXX * " and "XXX *" changed to "XXX* " (with some exceptions) 2011-09-15 14:12:57 +02:00
leak 1003f30448 Add spaces after commas 2011-04-29 20:47:02 +02:00
Machiavelli 957c69de83 Update copyright note for 2011.
Happy new year.
2011-01-01 15:01:13 +01:00
Shauren 928443d899 Core: Removed more operator workarounds for ACE_Singleton (missed previously because of inconsistent naming)
--HG--
branch : trunk
2010-12-23 23:25:44 +01:00
click f0c4241ea4 Remove the accidental additions of CRLF-crap from the header updates
--HG--
branch : trunk
2010-10-07 15:35:36 +02:00
click df66aee929 Yet more copyright header updates
--HG--
branch : trunk
2010-10-07 13:38:35 +02:00
click 461590832a Core: Generic cleanup (tab2spaces/whitespace removal)
--HG--
branch : trunk
2010-09-25 22:03:57 +02:00
Machiavelli 3c6dc32030 Core/DBLayer:
- Rewrite Field class to be able to store both binary prepared statement data and data from adhoc query resultsets
- Buffer the data of prepared statements using ResultSet and Field classes and let go of mysql c api structures after PreparedResultSet constructor. Fixes a race condition and thus a possible crash/data corruption (issue pointed out to Derex, basic suggestion by raczman)
- Conform PreparedResultSet and ResultSet to the same design standards, and using Field class as data buffer class for both
* NOTE: This means the fetching methods are uniform again, using ¨Field* fields = result->Fetch();¨ and access to elements trough fields[x].
* NOTE: for access to the correct row in prepared statements, ¨Field* fields = result->Fetch();¨ must ALWAYS be called inside the do { }while(result->NextRow()) loop.
* NOTE: This means that Field::GetString() returns std::string object and Field::GetCString() returns const char* pointer.

Still experimental and all that jazz, not recommended for production servers until feedback is given.

--HG--
branch : trunk
2010-09-24 22:16:21 +02:00
Shauren a509976369 Core/DBLayer: Converted player login queries into prepared statements
Core/DBLayer: Added missing implementation for SQLQueryHolder::SetPreparedQuery

--HG--
branch : trunk
2010-09-20 18:20:40 +02:00
click 907203fdd9 Core/DBLayer: Shuffle an #include-statement around (initialize mysql connections before working on the rest) - Fixes nonPCH-builds.
--HG--
branch : trunk
2010-09-19 17:53:45 +02:00
Machiavelli b50c931d6e Core/DBLayer: Move QueryHolder and BasicStatement operations to their own file and remove SQLOperation.cpp from revision control
--HG--
branch : trunk
2010-09-19 12:36:48 +02:00