Commit Graph

5946 Commits

Author SHA1 Message Date
ccrs 27bc3bc7db Scripts/Northrend: 482e0da followup
(cherry picked from commit 3eecadcebf)
2021-11-24 20:35:18 +01:00
Killyana 67e702b29b Spell/Script: Specify a target for Azure Dragon: On Death Force Cast Wyrmrest Defender to Whisper to Controller - Random
(cherry picked from commit e5470ab1ee)
2021-11-24 20:35:18 +01:00
Keader c72afc76be Creature/Script: Daegarn
Remove the incorrect SAI and move it to cpp

(cherry picked from commit 482e0dad30)
2021-11-24 20:35:18 +01:00
Shauren 2be8a1f189 Core/Misc: PORT CURSED REFACTORS FROM e69570dd76
WHO ON EARTH THOUGHT IT WAS A GOOD IDEA TO ADD REFACTORS TO A CHERRY-PICK COMMIT???
2021-11-24 20:35:18 +01:00
Keader 02db59806a Scripts/Trial of the Crusader: Fixed Slime Pool visual effect
Closes #21660

(cherry picked from commit e1aafddc2e)
2021-11-24 20:35:17 +01:00
Keader 955ac45cf5 Spell/Script: Freezing Circle
Closes #11312
See the original issue before cherry pick

(cherry picked from commit 990ad000f8)
2021-11-24 20:34:56 +01:00
Sorikoff 956158d299 Core/Movement: Allow using walk when chasing v2 (#23073)
* Allow walk when chasing

(cherry picked from commit dbadb6369c)
2021-11-24 20:34:54 +01:00
sirikfoll 402e63427e Scripts/Ulduar: Mimiron improvements
Closes #23043

Fix Aerial hover
Some visual issues

(cherry picked from commit a803342029)
2021-11-24 00:02:13 +01:00
Sorikoff b3f75852c2 Allow walk when chasing (#23069)
(cherry picked from commit c2f2db08aa)
2021-11-24 00:02:13 +01:00
jackpoz 97401a2997 Core/Commands: Don't re-add active quests with ".quest add" command
(cherry picked from commit f17120cc78)
2021-11-24 00:02:13 +01:00
Ovah 2dda5fb477 Scripts/MGT: Kael'thas intro can now be skipped when not killing the trash pack in his room
Scripts/MGT: Kael'thas will now despawn at evade

Cherry picked from
https://github.com/Ovahlord/TrinityCore/commit/f6e9ff5ca4ed1a174052b350db0802e1fca9a1aa
https://github.com/Ovahlord/TrinityCore/commit/ed8c1830f58e0b9db629bbae9ee80f8ad76331e5

(cherry picked from commit c10c8c6bba)
2021-11-23 23:17:08 +01:00
Keader dba7e2507f Scripts/Illidan: Fixed Parasitic shadowfiends reproducing like rabbits
(cherry picked from commit a617cc4097)
2021-11-23 23:16:43 +01:00
Sorikoff ee0662ca3d Scripts/Scarlet Enclave: Stable Master Kitrik's spell Repo (#23023)
(cherry picked from commit f0f4d0280d)
2021-11-23 23:04:34 +01:00
Shauren c14cf5a892 Core/Misc: Added lambda support to EventProcessor
Closes #22909

(cherry picked from commit 813f693768)
2021-11-23 23:01:47 +01:00
TheWinchesters 47adf2e4c8 [3.3.5] Commands: lookup player shows which character is online (#23039)
* Show 'online' for every online player in lookup player commands

(cherry picked from commit a0056951f7)
2021-11-23 22:52:53 +01:00
jackpoz 3ddbf02dc7 Core/Misc: Fix issues reported by static analysis
Fix issues reported by Coverity Scan

(cherry picked from commit 2fda1572d2)
2021-11-23 22:20:39 +01:00
Sorikoff fc9106054b Scripts/Scarlet Enclave: Grand Theft Palomino (#22967)
* Grand Theft Palomino

* Cosmetic issues

* Address CR

(cherry picked from commit d5f565f429)
2021-11-23 21:28:03 +01:00
Sorikoff 31f4bb1436 DB/Quest: Sniff Out the Enemy
Closes #23006

(cherry picked from commit 806dd940ce)
2021-11-23 20:46:27 +01:00
Keader 084491669e Scripts/Magister Terrace: Fixed a enum mistake
(cherry picked from commit 33b0654f8e)
2021-11-23 00:40:07 +01:00
Keader cfd0e18b81 Core/Misc: Fixed shaman elementals and magister terrace first boss access
(cherry picked from commit 6545cd33b9)
2021-11-23 00:39:59 +01:00
Keader 4a943fd3d2 Scripts/Utgarde Keep: Fix Ingvar Evading (again)
UNIT_FLAG_NON_ATTACKABLE makes ingvar become a invalid target and lose threatlist, so me->IsThreatened() will return false.
We dont need it at all, since UpdateAI will handle evade already.

(cherry picked from commit 71dde16ce9)
2021-11-23 00:39:17 +01:00
Keader 5c48cac6f9 Scripts/Temple of Ahn Qiraj: Scripted doors of AQ40
Doors added in https://github.com/TrinityCore/TrinityCore/commit/1ba09572b5a49d5cd247cdca47109d3325ec12f3

(cherry picked from commit 06078e30c6)
2021-11-23 00:39:17 +01:00
Ovah 3027458338 Scripts/Magister Terrace: Update InstanceScript and more fixes
Cherrypicked of https://github.com/Ovahlord/TrinityCore/commits/4.3.4

(cherry picked from commit 1b346485e4)
2021-11-23 00:39:13 +01:00
Ovah 3847d7b277 Scripts/Magister Terrace: Felblood Kaelthas rewrite
Cherrypick of https://github.com/Ovahlord/TrinityCore/commit/ae440400aaf90de11cf92010839ab98a8403c003

(cherry picked from commit 00958c9178)
2021-11-23 00:21:42 +01:00
Keader 4af2894626 Scripts/Black Temple: Mother Shahraz fatal attraction need be random
Higher distance showed in my sniffs is 48 yards (rounding 50 yards). If someone find more then that, please let me know.
Ty killerwife

(cherry picked from commit fd69c133b1)
2021-11-22 23:57:54 +01:00
Keader c3210798f0 Scripts/Black Temple: Fixed some issues in Illidari Council
Ty killerwife for all help :)

(cherry picked from commit ef6240312c)
2021-11-22 23:57:19 +01:00
ccrs 2218297037 Scripts/ICC: npc_suppresser corrections
closes #22908

(cherry picked from commit c5423fa474)
2021-11-21 20:02:01 +01:00
Shauren dcd69240b6 Core/Commands: Fixed creature/gameobject move commands not updating which cell they belong to
Closes #22720

(cherry picked from commit ec1cfa36f4)
2021-11-21 19:52:26 +01:00
Killyana f497534b15 DB/Creature: Update Lord Victor Nefarius gossips with the correct entry
Closes #22946
2021-11-21 19:45:48 +01:00
ccrs a8ec1ba9bc Core/Unit: rename & cleanup GetCreatePowers
it hurted my eyes too much

(cherry picked from commit 954fd2639a)
2021-11-21 19:28:17 +01:00
Giacomo Pozzoni ed88435494 3.3.5 UnitAI (#22911)
* Core/AI: Revamp how UnitAI changes are applied

Revamp how UnitAI changes are applied by storing current AI in a variable and all previous AIs plus current in a stack.
The callers can push/pop AIs on the stack that will take effect only in next Unit::Update() call.
The current AI will be a valid object for the whole duration of Unit::Update() and until next Unit::Update() call.

* Core/AI: Apply new AI change code

* Core/AI: Fix build

* Core/AI: Fix crash on Creature::AIM_Create()

* Core/AI: Fix crash

* Core/AI: Restore ASSERT

* Core/AI: Fix UnitAI not being popped properly when restoring a charmed AI

(cherry picked from commit 8f9654d817)
2021-11-21 15:36:57 +01:00
Trond B. Krokli 159e6521cc Scripts/Borean Tundra: Corastrasza gossip menu improvements (#22942)
- split the quest status check, the quest gossips are different
- remove old hardcoded text (deprecated method)
- enumerate already existing DB gossip menu option items

(cherry picked from commit a8558c4361)
2021-11-21 15:27:39 +01:00
Killyana d8b76a6e6d DB/Creature: Wrath Corruptor
Thanks to Keader for the spell_script
Original sql by Tobschinski https://github.com/cmangos/tbc-db/commit/c8f1753834ba3dba4c6263346afe29cd363c2431

(cherry picked from commit fb28083b3b)
2021-11-21 14:38:17 +01:00
Trond B. Krokli e26b667742 Scripts/Quest: make Wounded Skirmisher reply talk show class & race (#22936)
Quest 12288: Overwhelmed!
- Upon casting the healing quest spell, Wounded Skirmisher (npc_wounded_skirmisher)
  shows $r and $c in their reply talk text because of the missing target argument,
  hence not targeting the player on the quest (or the specific caster, in this case).

Text used by the NPC Wounded Skirmisher:
    0  Ahh.... better.
    1  Whoa - I nearly died there. Thank you, $r!
    2  Thank you, $c.

Solution: add the missing target name, caster, to the Talk() script line.
(cherry picked from commit 95398fadf9)
2021-11-21 14:34:43 +01:00
ccrs 1c5287032a Core/Movement: correct logic wrongly ported in 2a84562dc8
I'm referencing line 97 from ChaseMovementGenerator.
That commit introduced a modification in this use case:
- Chasing target is not my current victim, I should stop moving till it is my victim again
Changed To:
- Chasing target is not my current vicitm, I should stop chasing
My correction:
- I dont care about the relation of my current victim and my chasing target, I'm commanded to chase, something will tell me to stop chasing
--> Most likely: evade, new attackstart, etc.

the rest are just minor changes

(cherry picked from commit 9080e7863c)
2021-11-21 14:17:23 +01:00
Killyana c375208e5b Rename spell correctly
(cherry picked from commit 4c53dd930e)
2021-11-21 13:30:00 +01:00
Killyana 0b1c3d3544 Creature/Script: Add missing abilities for Ghostly Citizen and Spectral Citizen
Closes #22662

(cherry picked from commit 21030d0cd0)
2021-11-21 13:29:37 +01:00
Seyden b1eb4c2b3e Scripts/Spells: Implement Demon Hunter Base Spell "Glide" 2021-11-20 15:51:02 +01:00
Seyden adb439fdfe Scripts/Spells: Predefine spell ids used for DH scripts 2021-11-20 15:51:02 +01:00
Shauren 8cc6520b89 Core/Spells: SpellHistory updates
* Add duration override argument to StartCooldown (for cooldowns sent to client)
* Research new SMSG_SPELL_COOLDOWN flags
* Send interrupt school lockouts with newly defined SPELL_COOLDOWN_FLAG_LOSS_OF_CONTROL_UI
* Fixed packet structure of SMSG_MODIFY_COOLDOWN
* std::chorno-ification
2021-11-20 00:28:48 +01:00
Rynem Storm c7ad7d5e15 DB/Spell: fix mistake in Blood Draining's CheckProc and remove Attack Power scaling (#22862)
(cherry picked from commit a057d26f20)
2021-11-18 23:04:07 +01:00
Killyana 7fe844a1e8 Quest/Script: Kodo Roundup
Fix faction issue and handle the gossip correctly via the script

(cherry picked from commit 5e73647c84)
2021-11-18 22:58:52 +01:00
Giacomo Pozzoni fff0d174aa Scripts/Misc: Fix LoadMinionData() dynamic analysis issues
Fix issues reported by Address Sanitizer about LoadMinionData() calls on arrays that don't end with a {0, 0} pair.

(cherry picked from commit 08dcee0cf9)
2021-11-18 22:53:21 +01:00
Keader dd067390dc Scripts/Icecrown Citadel: Some fixes for Valithria Dreamwalker's encounter
Closes #22754 #21887 #17882
Ty sirikfoll for all help
Bonus fixes: Abomination letting worms when fight end, visual missing, archmages stop respawn if corpse despawn

(cherry picked from commit dd81978f43)
2021-11-18 22:41:57 +01:00
DanVS 3b1ed434ae Core/Scripts: Move some spells to scripts (#22332)
(cherry picked from commit 8051ff13df)
2021-11-18 22:41:57 +01:00
PolarCookie 19646a8363 That's Abominable for the 3 other quests, and knockbacks for all. (#22127)
(cherry picked from commit fb19f7be1f)
2021-11-18 22:41:57 +01:00
Keader c4eed6561c Scripts/The Steamvault: Fixed Chambers Access Panel and Main Chambers Door
Closes #21067
Ty Kittnz, killerwife, Aokromes (sniffs)

(cherry picked from commit b283565d8a)
2021-11-18 22:41:55 +01:00
Giacomo Pozzoni ff2cd4a032 Scripts/Commands: Fix crash caused by .set npc model (#22877)
* Scripts/Commands: Fix crash caused by .set npc model

Fix crash caused by .set npc model with invalid model id

(cherry picked from commit 20ea24bf5c)
2021-11-18 15:57:20 +01:00
PolarCookie fa07f74db2 Spell/Script: Scourge Disguise and Haunting Phantoms (#22727)
(cherry picked from commit 66720e5fd9)
2021-11-16 22:00:58 +01:00
Giacomo Pozzoni 4177030dcf Scripts/Nagrand: Fix crash added in PR #22806 (#22878)
Fix crash added in PR #22806 happening in quest "Ruthless Cunning and Returning the Favor"

(cherry picked from commit cb13638721)
2021-11-16 21:04:05 +01:00