QAston
1760e42e2c
Core/ScriptSystem: Add compile time type check of function assigned to hooks - prevents incorrect function calls. Since this rev you have to put PrepareSpellScript(<yourscriptclassnamehere>) at the beginning of every spell script. Yes, i know it's unhandy, but unfortunately C++ preprocessor is very limited, so you have to do that extra work each time you write a script:(.
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--HG--
branch : trunk
2010-10-08 21:33:44 +02:00
azazel
341e6303ef
Core:
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* add helping methods for manipulating unit's health and use it where applicable
* fix some conversion warnings and cleanup code (formatting, CRLF, tabs to spaces)
--HG--
branch : trunk
2010-08-26 01:20:57 +06:00
QAston
07a3a1254b
*Add AuraScript class for scripting aura objects - scripts are registered same way as SpellScripts, bound to SpellScriptNames table. For more details see example_spell.cpp and SpellScript.h
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*Rename SpellHandlerScript to SpellScriptLoader, EffectHandlerFn to SpellEffectFn, HitHandlerFn to SpellHitFn, SpellScript::EffectHandlers to SpellScript::OnEffect, these changes were neccesary to prevent namespace collisions, happily you can solve these by simple find and replace
*Make spells 66244 and 5581 example scripts.
--HG--
branch : trunk
2010-08-24 00:10:49 +02:00
Spp
58e94dcb9d
Core: Fix more warnings
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--HG--
branch : trunk
2010-08-23 14:10:24 +02:00
azazel
66fcd52106
Add more methods to SpellScript.
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Spells cleanup: move spells from the core to scripts.
* Shaman spells: 39610 Mana Tide Totem, 1535 Fire Nova (and ranks)
* Death Knight spells: 55090 Scourge Strike (and ranks), 49158 Corpse Explosion (and ranks), 50524 Runic Power Feed
* Druid spells: 54846 Glyph of Starfire
* Warlock spells: 6201 Create Healthstone (and ranks), 47422 Everlasting Affliction, 47193 Demonic Empowerment, 63521 Guarded by The Light
* Hunter spells: 37506 Scatter Shot, 53412 Invigoration, 53209 Chimera Shot
* Quest spells: 45449 Arcane Prisoner Rescue (quest 11587), 46023 The Ultrasonic Screwdriver (quest 11730). Closes issue #3068
Clean old code for hunter's Heart of the Phoenix, move script effect of hunter's Master's Call to corresponding script.
Move DK's Hungering Cold to spell_scripts table (needs DB support)
--HG--
branch : trunk
2010-08-18 00:20:23 +06:00
click
1f80c7b3c0
Sourcefile sleanups -> tabs to spaces, remove whitespace - also update the cleanupscripts very slightly
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--HG--
branch : trunk
2010-08-08 19:45:53 +02:00
silinoron
14459bc467
Convert spell scripts to new system.
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--HG--
branch : trunk
2010-08-06 11:35:39 -07:00
XTZGZoReX
7f6fe6394c
* Converted hunter spell scripts to the new format (mostly for example purposes for the rest of the team).
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--HG--
branch : trunk
2010-08-06 19:46:02 +02:00
silinoron
5977a76d96
Move spell scripts from src/server/scripts/World to src/server/scripts/Spells
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--HG--
branch : trunk
rename : src/server/scripts/World/spell_dk.cpp => src/server/scripts/Spells/spell_dk.cpp
rename : src/server/scripts/World/spell_druid.cpp => src/server/scripts/Spells/spell_druid.cpp
rename : src/server/scripts/World/spell_generic.cpp => src/server/scripts/Spells/spell_generic.cpp
rename : src/server/scripts/World/spell_hunter.cpp => src/server/scripts/Spells/spell_hunter.cpp
rename : src/server/scripts/World/spell_mage.cpp => src/server/scripts/Spells/spell_mage.cpp
rename : src/server/scripts/World/spell_paladin.cpp => src/server/scripts/Spells/spell_paladin.cpp
rename : src/server/scripts/World/spell_priest.cpp => src/server/scripts/Spells/spell_priest.cpp
rename : src/server/scripts/World/spell_rogue.cpp => src/server/scripts/Spells/spell_rogue.cpp
rename : src/server/scripts/World/spell_shaman.cpp => src/server/scripts/Spells/spell_shaman.cpp
rename : src/server/scripts/World/spell_warlock.cpp => src/server/scripts/Spells/spell_warlock.cpp
rename : src/server/scripts/World/spell_warrior.cpp => src/server/scripts/Spells/spell_warrior.cpp
2010-07-26 15:40:08 -07:00