Mihapro
16a7a414ab
Core/Creatures: Updated power type handling ( #20981 )
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Closes #17476
Closes #12487
2018-03-04 12:48:22 +01:00
Mihapro
8199eef81c
Core/Misc: Added helper function Unit::SetFullPower
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* Also renamed Unit::getPowerType and Unit::setPowerType to follow style guidelines
Ref #20981
2018-01-03 16:39:32 +01:00
vincent-michael
7d00ae4045
Update copyright note for 2018
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auto happy = new year(2018);
2018-01-01 00:40:17 +01:00
Shauren
331c70e695
Core/Players: Fixed DK runes and runic power
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Closes #19595
2017-11-12 02:42:06 +01:00
Shauren
bf0ae32d18
Core/Commands: Added .modify power command allowing to change any power as long as player class can use it
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* Power names are taken from PowerType.db2 (lowercase, using _ is optional)
Closes #20833
2017-11-11 22:41:05 +01:00
roc13x
e04f75bd96
Core/Players: Several gold handling improvements
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* Update gold limit to 10 million
* Updated auction house gold handling to 64-bit
* Fixed some vendor checks for when BuyCount > 1
* Tweaked some checks for available gold space
* Updated guild bank gold handling to 64-bit and fix withdraw limits
* Enforce gold limit on guild bank
* Check correct rank right when withdrawing from bank
* Other small changes to update money to 64-bit
Closes #19195
Closes #20152
2017-08-20 18:10:11 +02:00
Rochet2
7c39123432
Core/Commands: Fix .modify mount ( #20086 )
2017-07-27 21:09:48 +02:00
Rochet2
211b564894
Scripts/Commands: Fix trinity_string usage and enhance commands
2017-07-22 09:22:17 +02:00
Shauren
b453e12423
Core/Game: Include cleanup part 5
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* ObjectMgr.h
* Player.h
* Unit.h
* G3D should no longer propagate everywhere from Spline/MotionMaster
2017-06-04 01:00:45 +02:00
Shauren
3d7c2ef88f
Core/Game: Include cleanup, part 4 - packets and largest headers (after preprocessing, except player/objectmgr)
2017-05-21 23:18:43 +02:00
Shauren
f2039981e0
Core/Game: Include cleanup, part 3
2017-05-20 00:09:37 +02:00
Shauren
c5d3dd90be
Core/Game: Include cleanup
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* Mostly aimed at removing Log/DatabaseEnv includes from other headers
* Fix most packet headers including other packet headers - moved common structures such as ItemInstance to their own files
* Moved SAI function definitions to source files (massive or requiring many different dependencies)
2017-05-18 23:53:25 +02:00
joschiwald
80c36f3d9c
Scripts/Command: Fixed phases output in .pinfo command
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Closes #19144
2017-02-17 21:54:49 +01:00
vincent-michael
86b98686a9
Update copyright note for 2017
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Happy new year
2017-01-01 16:23:13 +01:00
Palabola
dbd3e68ce6
Command/Morph fix ModelId above 65535 ( #18149 )
2016-10-26 23:14:38 +02:00
Shauren
c676e80c45
Core/Players: Removed references to removed currencies
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Closes #17721
2016-09-29 23:30:47 +02:00
Shauren
70102f32fe
Core/DataStores: Updated opcodes and db2 to 7.0.3.21414
2016-05-20 23:49:53 +02:00
KarrokDC
da186daf02
Core/Scripts: Cleanup cs_modify.cpp
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* Removed a chunk of duplicate code
* Generalized Message notification
* Generalized checking of resources modification with a min-max
* Generalized checking of single value modification
* Closes #16858
(cherry picked from commit 775b03bf6f )
2016-05-01 02:00:44 +02:00
Nyeriah
afa8cfa092
Scripts/Command: Solve several format exception crashes introduced in a recent commit
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Ref #16648
Closes #16751
(cherry picked from commit c1905771f0 )
2016-05-01 02:00:43 +02:00
Chaouki Dhib
3cbbcdb51a
Core/Movement: Clean up and improvements on Unit::SetSpeed ( #16843 )
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- Clean up of Unit::SetSpeed (mostly cherry picks from the 6.x branch):
- the opcode sent depends on the unit. until now, MSG_MOVE_SET_* were sent for every units which isn't like retail behavior.
- Removed the unused method parameter "forced" from Unit::SetSpeed
- Renamed Unit::SetSpeed to SetSpeedRate
- Removed the unused method parameter "forced" from Unit::UpdateSpeed
- Added utility method Unit::SetSpeed which take the new flat value.
(cherry picked from commit dc3327f9c5 )
# Conflicts:
# src/server/game/Entities/Unit/Unit.cpp
# src/server/game/Handlers/MovementHandler.cpp
# src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp
# src/server/scripts/EasternKingdoms/ZulAman/boss_nalorakk.cpp
# src/server/scripts/EasternKingdoms/ZulAman/boss_zuljin.cpp
# src/server/scripts/Kalimdor/zone_azshara.cpp
# src/server/scripts/Kalimdor/zone_durotar.cpp
# src/server/scripts/Outland/zone_hellfire_peninsula.cpp
2016-04-16 02:26:24 +01:00
Vincent-Michael
478cc756eb
Update copyright note for 2016
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Happy new year (Again new year with idiots ...)
2016-01-01 00:34:25 +01:00
jackpoz
ee5eb215e9
Scripts/Commands: Change few commands to target current Player by default
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(cherry picked from commit d1efb90ae8 )
2015-11-01 12:00:48 +01:00
Shauren
2d942ddcc5
Core/Commands: Refactored chat command script hook, fixes a crash when building with gcc 5
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Closes #15616
Closes #15740
2015-10-22 20:26:56 +02:00
Shauren
a3814d4937
Core/Player: Removed currency precision flag value manipulations, this is all handled clientside
2015-10-20 17:03:37 +02:00
jackpoz
cacf184822
Core/Misc: Remove unneeded ToCreature() casts
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Remove some ToCreature() casts not needed anymore after 1ee90e1022 changes that moved IsPet() from Creature to Unit
(cherry picked from commit d243630acf )
Conflicts:
src/server/game/Entities/Player/Player.cpp
src/server/game/Spells/Spell.cpp
src/server/game/Spells/SpellEffects.cpp
2015-09-24 21:04:46 +02:00
Shauren
1273c0b537
Core/PacketIO: Updated and enabled spell packets
2015-07-19 00:31:11 +02:00
Shauren
edbd44a675
Core/Creatures: Extended npcflags to uint64
2015-05-04 12:39:36 +02:00
Vincent-Michael
20ab76a2cb
Core: Whitespace cleanup
2015-04-08 02:27:20 +02:00
Rat
eebc468e62
Merge branch '6.x' of https://github.com/TrinityCore/TrinityCore into 6.x
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Conflicts:
src/server/collision/Management/MMapManager.cpp
src/server/game/Conditions/ConditionMgr.cpp
src/server/game/Conditions/ConditionMgr.h
2015-03-24 20:01:02 +01:00
Shauren
cc4d79495f
Core/Misc: Warning fixes
2015-03-22 13:47:55 +01:00
Rat
8f3a80c1cf
Core/Phases: Ported new phasing system from 4.3.4 branch and fixed some map swap logic
2015-03-16 07:28:49 +01:00
Shauren
9db2e6dbbe
Core/Players: Updated player byte field offsets
2015-02-05 20:52:51 +01:00
Vincent-Michael
ab90f74486
Update copyright note for 2015
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Happy new year
2015-01-01 00:28:09 +01:00
Shauren
70e0e1fb5b
Core/Units: Updated byte order in UNIT_FIELD_BYTES_0 - fixes weird models
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Closes #13648
2014-11-30 19:09:26 +01:00
Nayd
a1d4c9f9dc
Core: Use the correct function to convert strings to unsigned longs and unsigned long longs
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Fixes wrong data being inserted into the database (i.e explored zones).
More info in #13493
Fixes #13493
Thanks to @jackpoz for finding the code issue and @Vavehl for an expectional bug report.
2014-11-26 02:12:38 +00:00
Rat
5b8b310bec
Build fix
2014-11-11 18:27:58 +01:00
Rat
1918a3be6a
Merge pull request #13529 from Intel/talents
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Core/Talents: Update talent system, remove talent points. author: Intel
2014-11-11 16:22:31 +01:00
Heihachi
87fb23d8ab
Scripts/Commands: mod xp command
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Closes #13476
(cherry picked from commit 3e03e546d3 )
Conflicts:
sql/base/auth_database.sql
src/server/scripts/Commands/cs_modify.cpp
2014-11-11 00:58:13 +00:00
Intel
24850994b4
Core/Talents: Update talent system, remove talent points
2014-11-10 21:09:18 +02:00
Intel
4e684f74a8
Core/DataStores: Updated DungeonEncounter.dbc, DurabilityCosts.dbc, DurabilityQuality.dbc, EmotesEntry.dbc, EmotesText.dbc, Faction.dbc, FactionTemplate.dbc structs
2014-11-08 19:26:20 +02:00
Shauren
209a743bbe
Core/Entities: Updated updatefields
2014-10-26 22:06:48 +01:00
Shauren
a97bd333fe
Core/Entities: Removed Object::GetGUIDLow()
2014-10-23 00:29:16 +02:00
Shauren
8e288dd673
Merge branch 'master' of https://github.com/TrinityCore/TrinityCore into 4.3.4
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Conflicts:
src/server/game/Achievements/AchievementMgr.cpp
src/server/game/Battlefield/Battlefield.h
src/server/game/Battlegrounds/ArenaScore.h
src/server/game/Battlegrounds/ArenaTeam.cpp
src/server/game/Battlegrounds/ArenaTeam.h
src/server/game/Battlegrounds/ArenaTeamMgr.cpp
src/server/game/Battlegrounds/BattlegroundMgr.cpp
src/server/game/Battlegrounds/BattlegroundMgr.h
src/server/game/Battlegrounds/BattlegroundQueue.h
src/server/game/Battlegrounds/BattlegroundScore.h
src/server/game/Battlegrounds/Zones/BattlegroundAB.h
src/server/game/Battlegrounds/Zones/BattlegroundAV.h
src/server/game/Battlegrounds/Zones/BattlegroundEY.h
src/server/game/Battlegrounds/Zones/BattlegroundIC.h
src/server/game/Battlegrounds/Zones/BattlegroundSA.h
src/server/game/Battlegrounds/Zones/BattlegroundWS.h
src/server/game/DungeonFinding/LFG.h
src/server/game/DungeonFinding/LFGMgr.cpp
src/server/game/DungeonFinding/LFGMgr.h
src/server/game/DungeonFinding/LFGQueue.cpp
src/server/game/DungeonFinding/LFGQueue.h
src/server/game/Entities/Corpse/Corpse.cpp
src/server/game/Entities/Creature/Creature.cpp
src/server/game/Entities/Creature/GossipDef.cpp
src/server/game/Entities/Creature/GossipDef.h
src/server/game/Entities/Creature/TemporarySummon.cpp
src/server/game/Entities/DynamicObject/DynamicObject.cpp
src/server/game/Entities/Object/Object.cpp
src/server/game/Entities/Object/Object.h
src/server/game/Entities/Object/ObjectDefines.h
src/server/game/Entities/Object/Updates/UpdateData.cpp
src/server/game/Entities/Player/Player.cpp
src/server/game/Entities/Player/Player.h
src/server/game/Entities/Unit/Unit.cpp
src/server/game/Entities/Unit/Unit.h
src/server/game/Globals/ObjectAccessor.cpp
src/server/game/Globals/ObjectAccessor.h
src/server/game/Globals/ObjectMgr.cpp
src/server/game/Groups/Group.cpp
src/server/game/Groups/Group.h
src/server/game/Guilds/Guild.cpp
src/server/game/Guilds/Guild.h
src/server/game/Handlers/AuctionHouseHandler.cpp
src/server/game/Handlers/BattleGroundHandler.cpp
src/server/game/Handlers/CalendarHandler.cpp
src/server/game/Handlers/CharacterHandler.cpp
src/server/game/Handlers/ChatHandler.cpp
src/server/game/Handlers/GroupHandler.cpp
src/server/game/Handlers/GuildHandler.cpp
src/server/game/Handlers/ItemHandler.cpp
src/server/game/Handlers/LFGHandler.cpp
src/server/game/Handlers/MailHandler.cpp
src/server/game/Handlers/MiscHandler.cpp
src/server/game/Handlers/MovementHandler.cpp
src/server/game/Handlers/NPCHandler.cpp
src/server/game/Handlers/PetHandler.cpp
src/server/game/Handlers/QueryHandler.cpp
src/server/game/Handlers/QuestHandler.cpp
src/server/game/Handlers/TradeHandler.cpp
src/server/game/Handlers/VehicleHandler.cpp
src/server/game/Movement/Spline/MoveSplineInit.cpp
src/server/game/Server/WorldSession.cpp
src/server/game/Server/WorldSession.h
src/server/game/Spells/Spell.cpp
src/server/scripts/Commands/cs_debug.cpp
src/server/scripts/Commands/cs_gm.cpp
src/server/scripts/Commands/cs_misc.cpp
src/server/scripts/Commands/cs_modify.cpp
src/server/scripts/Commands/cs_reset.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_halazzi.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_zuljin.cpp
src/server/scripts/EasternKingdoms/ZulAman/instance_zulaman.cpp
src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_arlokk.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_jindo.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_mandokir.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_thekal.cpp
src/server/scripts/EasternKingdoms/ZulGurub/instance_zulgurub.cpp
src/server/scripts/EasternKingdoms/zone_silverpine_forest.cpp
src/server/scripts/EasternKingdoms/zone_stormwind_city.cpp
src/server/scripts/EasternKingdoms/zone_swamp_of_sorrows.cpp
src/server/scripts/EasternKingdoms/zone_tirisfal_glades.cpp
src/server/scripts/Kalimdor/zone_azshara.cpp
src/server/scripts/Kalimdor/zone_durotar.cpp
src/server/scripts/Kalimdor/zone_moonglade.cpp
src/server/scripts/Kalimdor/zone_orgrimmar.cpp
src/server/scripts/Kalimdor/zone_ungoro_crater.cpp
src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp
src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp
src/server/scripts/Northrend/Naxxramas/boss_kelthuzad.cpp
src/server/scripts/OutdoorPvP/OutdoorPvPEP.cpp
src/server/scripts/Spells/spell_dk.cpp
src/server/scripts/Spells/spell_generic.cpp
src/server/shared/Packets/ByteBuffer.h
2014-09-20 11:05:30 +02:00
Shauren
2a1a294383
Scripts/Commands: Fixed build with -DSCRIPTS=0
2014-09-14 16:54:21 +02:00
Shauren
ce67a097bf
Core/Entities: Use new PackedGuid class
2014-09-13 01:12:16 +02:00
Vincent-Michael
741f3dde2e
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
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Conflicts:
dep/PackageList.txt
src/server/game/Spells/Auras/SpellAuras.cpp
2014-08-26 19:21:22 +02:00
jackpoz
4d9f8b926a
Scripts/Commands: Change "few" commands to target current Player by default
2014-08-25 22:00:04 +02:00
Subv
556dd6b2db
Core/Scripts: Re-add the modify currency command, accidentally removed in fca4a5448a
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Closes #11507
P.D: Steam Summer Sale is currently on Day 2, for those of you who maybe haven't noticed.
2014-06-20 13:53:44 -05:00
Subv
558642b26e
Core/Phases: Removed some phasemask handling, more to come
2014-06-02 17:43:59 -05:00
Subv
48ec2df81f
Core/Phases: Preliminary work with correctly implementing the phase system in 4.3.4
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Put here for peer review.
2014-06-01 22:27:29 -05:00