SnapperRy
13bac539d6
Core/Mail: implement a way to specify NPC sender for mails when they should be different from the quest ender ( #17601 )
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(cherry picked from commit d4e15f1aac )
# Conflicts:
# src/server/game/Quests/QuestDef.cpp
# src/server/game/Quests/QuestDef.h
Rename 9999_99_99_99_world.sql to sql/updates/world/3.3.5/2016_07_19_00_world.sql
(cherry picked from commit 3a77dec6e6 )
2017-02-11 15:19:42 +01:00
ariel-
5d36f29843
Core/Misc: remove two synch queries and replace them with CharacterInfo cache
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(cherry picked from commit 1a52c1cd36 )
2017-02-05 21:07:32 +01:00
Aokromes
f74f32d242
Core/Misc: Better description for few logs
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(cherry picked from commit 9a25c0e7e0 )
2017-02-04 18:37:21 +01:00
Aokromes
54dfd00bf7
Core/Misc: Better description for a log
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(cherry picked from commit 35042de723 )
2017-02-04 18:36:50 +01:00
joschiwald
a6d238b833
Core/Player: Moved character_template from character to world db
2017-01-29 16:09:46 +01:00
Traesh
6ab3877c91
Core/Entities: Basic AreaTrigger System ( #18035 )
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* Implemented AreaTrigger Templates
* Implemented AreaTrigger Splines
* Implemented SPELL_AURA_AREA_TRIGGER
* and many more
2017-01-29 00:00:43 +01:00
Shocker
0cddecf2d4
Merge pull request #17138 from ForesterDev/creature_family
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Core/Misc: Define CREATURE_FAMILY_NONE to avoid magic numbers in code
(cherry picked from commit 62635f07d0 )
2017-01-09 20:52:48 +01:00
treeston
489027703e
Entities/Unit: Finally fix no-path evasion.
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- When a creature cannot find a path to its victim, it begins evading all attacks and regenerating health.
- If this persists for 5 seconds, it evades back to spawn position with new EvadeReason value EVADE_REASON_NO_PATH.
- Also some SmartAI cleanup (why oh why does it have so much duplicated code) and getting rid of #defines in favor of type-checked compile-time constants.
(cherry picked from commit 7b1560fccb )
2017-01-07 21:33:28 +01:00
vincent-michael
86b98686a9
Update copyright note for 2017
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Happy new year
2017-01-01 16:23:13 +01:00
Shauren
76a56d489b
Core/Quests: Fixed armor quest rewards
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Closes #18223
2016-12-02 22:24:55 +01:00
Shauren
2c5474e319
Core/Items: Implemented new 7.1 ItemSpec rule - PrimaryStat can now be set to ITEM_SPEC_STAT_NONE
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Closes #18360
Closes #18357
Closes #18358
Closes #18359
2016-11-30 21:17:15 +01:00
Shauren
fcbb4397ea
Core/Quests: Implemented handling all QuestPackageItem types
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Closes #18209
2016-11-08 00:04:19 +01:00
Shauren
af25942aec
Core/PacketIO: Updated packets to 7.1.0.22900
2016-10-25 19:29:27 +02:00
Shauren
26de86177e
Core/Quests: Fixed quest objectives order, thanks @cocolino for pointing it out
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Closes #18061
2016-10-13 22:47:46 +02:00
JaredNinja
9c220e8f55
Core/Player: Allow graveyards to be specified for areas, not only zones
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Closes #14089
Closes #18006
2016-09-27 08:38:47 +02:00
Traesh
d4887311e3
Core/Scenes: Implemented scene system
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Closes #17858
Closes #17976
2016-09-25 16:13:12 +02:00
Shauren
1e4ccbf475
Core/Items: Removed invalid item bind type 5
2016-09-10 22:20:00 +02:00
Shauren
ef29f32965
Core/Items: Defined all item flags
2016-09-09 10:22:57 +02:00
Kinzcool
0e18b69537
DB/Creatures: Fixed the health of creatures over level 105
2016-09-07 14:13:40 -04:00
Kinzcool
35dcb45252
Core/Creatures: Load expansion data from HealthScalingExpansion column instead of the now-deprecated exp one
2016-09-06 14:18:20 -04:00
Vincent-Michael
8da93b6734
Core/PacketIO: Updated SMSG_QUERY_CREATURE_RESPONSE for 7.0.3
2016-09-03 16:38:04 +02:00
ariel-
8c625f0f89
Core/GameObject: added possibilty for gameobjects to contain money loot.
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Updates #14564
(cherry picked from commit b091415c03 )
Conflicts:
src/server/game/Globals/ObjectMgr.cpp
Core/GameObject: migrated non-WDB fields to new gameobject_template_addon table
(cherry picked from commit bd4bf0a73f )
Conflicts:
src/server/game/Globals/ObjectMgr.cpp
Core/GameObject: cache pointer to GameObjectTemplateAddon
(cherry picked from commit 33102220e5 )
Conflicts:
src/server/game/Entities/GameObject/GameObject.cpp
Core/ObjectMgr: filter out bogus check
This restores previous behaviour
(cherry picked from commit 7028503e8f )
Typo fix
(cherry picked from commit fe3a0bf7e1 )
2016-08-29 19:20:06 +01:00
ariel-
78041c6438
Core/ObjectMgr: throw some consts and nullptr around
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(cherry picked from commit 8727048af6 )
Conflicts:
src/server/game/Globals/ObjectMgr.cpp
src/server/game/Globals/ObjectMgr.h
2016-08-29 01:38:39 +01:00
Shauren
f99bb81402
Core/Quests: Renamed unknown quest objective field
2016-08-28 17:07:59 +02:00
Vincent-Michael
3c6c78da1c
Core/Objects: Added check (error log) for possible invalid position for creatures / game objects
2016-08-23 16:58:48 +02:00
funjoker
f7cdc78f80
Core/ObjectMgr: Load correct XP for level data ( #17843 )
2016-08-22 21:23:31 +02:00
Malcrom
f10a4c1364
Core/Creatures: Implemented loading animkits from creature_addon ( #17834 )
2016-08-20 23:53:07 +02:00
Shauren
f8c5a2c723
Core/Creatures: Fixed loading creature template
2016-08-14 22:18:55 +02:00
Vincent-Michael
e8a38ff3fd
Core/Creatures: Fixed typo in f94339271e
2016-08-13 22:00:59 +02:00
Vincent-Michael
f94339271e
Core/Creatures:
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- Renamed creature_template.exp_unk to RequiredExpansion
- Added creature_template.HealthScalingExpansion
- Added creature_template.VignetteID
2016-08-13 21:55:39 +02:00
Shauren
9bc28632b3
Core/DataStores: Fixed name validation crash on locales with utf-8 characters encoded on more than a single byte
2016-08-03 08:18:42 +02:00
Shauren
c74a1fcad0
Core/GameObjects: Renamed gameobject_template.unkInt32 to RequiredLevel
2016-08-01 16:14:35 +02:00
funjoker
db29752fa0
[7.x] Legion stats ( #17653 )
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* Remove Spirit Stat from loading
* Update player_levelstats for legion
2016-07-22 23:21:19 +02:00
Shauren
0d9136f764
Merge branch '6.x' of https://github.com/TrinityCore/TrinityCore into legion
2016-07-10 00:37:33 +02:00
Shauren
a78aa3cf4e
Core/PacketIO: Refactored building SMSG_UPDATE_OBJECT to append directly to final buffer and removed UpdateMask class
2016-07-10 00:11:19 +02:00
Shauren
be461280d2
Build fix
2016-07-06 10:44:43 +02:00
Shauren
9958af7095
Core/Items: Optimize allowed item spec check for quest rewards from QuestPackageItem
2016-07-06 09:38:17 +02:00
Shauren
f7883bd525
Core/Transmog: Implemented transmog collection and updated transmog handling
2016-07-05 22:07:35 +02:00
Shauren
2ad96f06f0
Core/PacketIO: Updated quest packets
2016-06-24 23:12:03 +02:00
Shauren
49d0823b70
Core: Update to 7.0.3.21963
2016-06-18 17:38:44 +02:00
Shauren
f6637439f4
Core/Items: Updated max durability calculation
2016-06-18 16:23:55 +02:00
Shauren
6226f04caf
Core/PacketIO: Updated query opcodes
2016-06-07 19:56:40 +02:00
Shauren
fa1c499150
Core/PacketIO: Fixed starting spline movement with 0 length segments
2016-06-02 18:55:42 +02:00
Shauren
c95f4a5070
Core/GameObjects: Updated GameObjectTemplate to 7.0.3.21796
2016-05-30 23:49:35 +02:00
Shauren
df6d557a4d
Core/Entities: Updated updatefields to 7.0.3.21414
2016-05-20 23:50:20 +02:00
Shauren
70102f32fe
Core/DataStores: Updated opcodes and db2 to 7.0.3.21414
2016-05-20 23:49:53 +02:00
Shauren
885d9b53c3
Core/DataStores: Updated dbc/db2 to 7.0.1.20994
2016-05-20 23:48:48 +02:00
Shauren
5c2c9a684f
Core/DataStores: Updated dbc/db2 to 7.0.1.20810
2016-05-20 23:46:17 +02:00
Shauren
c75fcbe20b
Core/Achievements: AchievementMgr refactoring
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* Extracted base CriteriaHandler class that deals with criteria only and will be reused for future scenario implementation
* Fixed players earning guild achievements
2016-05-07 01:16:29 +02:00
Naios
89a3fc2167
Core/Scripting: Fix loading of spell/aurascripts
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* Broken since 9cc97f226d
* There is still a crash when using lazy unloading which I
will fix in a later commit (this commit should fix at least
the static build and normal usage of the dynamic build).
* Closes #16948
(cherry picked from commit 410cf0dd05 )
2016-04-12 15:43:27 +02:00