ModoX
10302dca55
Core/Commands: Added .quest objective complete command to complete single quest objectives
2022-09-02 19:27:27 +02:00
Treeston
3fd2eb126c
[3.3.5] ChatCommands, the other half: chat command resolution refactor (PR #25463 )
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(cherry picked from commit 1eca51b417 )
2022-02-27 20:08:41 +01:00
Shauren
d057e057d3
Core/Misc: Optimize ChatCommand includes (include only where neccessary)
2022-02-11 21:57:45 +01:00
jackpoz
97401a2997
Core/Commands: Don't re-add active quests with ".quest add" command
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(cherry picked from commit f17120cc78 )
2021-11-24 00:02:13 +01:00
ForesterDev
4e66353854
Core/Commands: Fix quest remove error message ( #22623 )
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(cherry picked from commit 82a1448705 )
2021-11-14 20:52:18 +01:00
Shauren
8a309542ce
Scripts/Commands: Fix .quest complete to properly work with PvP kill quests
2021-10-19 23:46:09 +02:00
jackpoz
330881518a
Core/Quest: Fix crash caused by disabled quests
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Fix crash happening when a disabled quest was added and rewarded (through a GM command). Disabled quests are not validated on startup and they can reference invalid spells.
(cherry picked from commit 5f6af8c6cb )
2021-09-26 16:21:11 +02:00
ariel-
3bc3b3eeeb
Core/Globals: revert back to unordered_map for templates
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Partial revert of commit b64c504314
See discussion on b64c504314
(cherry picked from commit b75ff7d4bf )
2021-06-16 01:29:25 +02:00
ariel-
21556667c1
Core/Globals: throw some RAII into ObjectMgr, and load templates into vectors
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Ref #14274
(cherry picked from commit b64c504314 )
2021-06-16 01:00:11 +02:00
Shauren
b9d63c2009
Core/Scripts: Remove deprecated overload of QuestReward without LootItemType argument
2021-05-16 21:56:06 +02:00
Andrew Letson
dbd9f88bf0
Scripts/Commands: Add failure state for quest remove ( #20611 )
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Add more verbose messaging to the .quest remove command
(cherry picked from commit 1cedcf0bf3 )
2021-04-15 05:53:27 +02:00
Shauren
83eecaf2c4
Core/PacketIO: Fill new packet fields with data
2020-12-08 18:16:46 +01:00
Shauren
b231903932
Core/Misc: Port all the refactors sneaked in master to 3.3.5 include cleanup port
2020-09-04 13:38:24 +02:00
Shauren
1c52d5fff7
Core/Misc: Replace NULL with nullptr
2020-08-14 17:06:03 +02:00
Aokromes
b0bf1275ee
New Year
2020-01-02 06:44:10 +01:00
Shauren
e8e89f58fb
Core/DBLayer: Prevent using prepared statements on wrong database
2019-07-27 01:00:37 +02:00
vincent-michael
5620eb9463
Update copyright note for 2019
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auto happy = new year(2019);
2019-01-01 10:14:33 +01:00
Shauren
5bfb1cc960
Core/Chat: Updated quest chat link format
2018-11-12 23:27:28 +01:00
vincent-michael
7d00ae4045
Update copyright note for 2018
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auto happy = new year(2018);
2018-01-01 00:40:17 +01:00
Traesh
422ad436c7
Core/Scripts: Added new QuestScript hooks ( #20950 )
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* OnQuestStatusChange and OnQuestObjectiveChange
2017-12-04 17:35:37 +01:00
Shauren
b453e12423
Core/Game: Include cleanup part 5
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* ObjectMgr.h
* Player.h
* Unit.h
* G3D should no longer propagate everywhere from Spline/MotionMaster
2017-06-04 01:00:45 +02:00
Shauren
f2039981e0
Core/Game: Include cleanup, part 3
2017-05-20 00:09:37 +02:00
Shauren
c5d3dd90be
Core/Game: Include cleanup
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* Mostly aimed at removing Log/DatabaseEnv includes from other headers
* Fix most packet headers including other packet headers - moved common structures such as ItemInstance to their own files
* Moved SAI function definitions to source files (massive or requiring many different dependencies)
2017-05-18 23:53:25 +02:00
Rochet2
117b45d768
Core/Scripts: Enhance quest status hook by making it catch more status changes ( #17865 )
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(cherry picked from commit c52566a888 )
2017-02-26 15:36:01 +01:00
vincent-michael
86b98686a9
Update copyright note for 2017
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Happy new year
2017-01-01 16:23:13 +01:00
Vincent-Michael
478cc756eb
Update copyright note for 2016
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Happy new year (Again new year with idiots ...)
2016-01-01 00:34:25 +01:00
Shauren
2d942ddcc5
Core/Commands: Refactored chat command script hook, fixes a crash when building with gcc 5
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Closes #15616
Closes #15740
2015-10-22 20:26:56 +02:00
Vincent-Michael
ab90f74486
Update copyright note for 2015
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Happy new year
2015-01-01 00:28:09 +01:00
Intel
a782515246
Core/Quests: Updated Quest System to new Format
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All quest requirements are now in quest_objectives table
quest_template table contains _ONLY_ WDB data and must not be modified
Currently supported objectives are MONSTER, GAMEOBJECT, ITEM, TALKTO, CURRENCY, REPUTATION, MONEY, PLAYERKILLS, AREATRIGGER
2014-12-28 22:55:53 +02:00
Shauren
6dbb516b65
Core/Items: Refactored ItemTemplate
2014-12-21 13:35:43 +01:00
Nayd
a1d4c9f9dc
Core: Use the correct function to convert strings to unsigned longs and unsigned long longs
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Fixes wrong data being inserted into the database (i.e explored zones).
More info in #13493
Fixes #13493
Thanks to @jackpoz for finding the code issue and @Vavehl for an expectional bug report.
2014-11-26 02:12:38 +00:00
Shauren
9e1930959d
Core/Entities: Changed object lowguid to uint64
2014-10-26 02:57:28 +02:00
Shauren
71422dcd69
Core/Entities: Second part of removing GetGUIDLow() uses
2014-10-22 18:12:51 +02:00
ShinDarth
e806fc8a02
Core/Quest: implement Quest Tracker
2014-10-18 18:37:39 +02:00
Shauren
2a1a294383
Scripts/Commands: Fixed build with -DSCRIPTS=0
2014-09-14 16:54:21 +02:00
jackpoz
4d9f8b926a
Scripts/Commands: Change "few" commands to target current Player by default
2014-08-25 22:00:04 +02:00
Dehravor
24ae6a6802
Core/Misc: Remove obsolete C++11 backward compatibility macros
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OVERRIDE, FINAL, DELETE_MEMBER
2014-04-29 16:35:11 +02:00
joschiwald
6c0ff5717f
Scripts/Gnomeregan: moved Blastmaster Emi gossip to db
2014-04-21 21:39:51 +02:00
joschiwald
b000fdca70
Core/Entities: allow interaction with gameobject questgivers if player can take or return quests
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Closes #11269
Closes #8898
Closes #10204
Closes #11410
Closes #7053
Closes #6189
Closes #9474
2014-02-06 21:23:18 +01:00
Vincent_Michael
20004050bc
Update copyright note for 2014.
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Happy new year.
2014-01-01 00:07:53 +01:00
Malcrom
fe95371d9a
Core/Scripting: Replace casted with cast as casted is not a word.
2013-12-25 14:16:55 -03:30
Discover-
ec8e94c6ac
Core/AI: Fix an issue where the OnQuestAccept hooks were not called for auto-completed quests.
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Fixes #11304
2013-12-14 19:39:47 +01:00
Spp
cfaea769bc
Core/RBAC: Move RBAC code to namespace rbac
2013-09-27 13:35:45 +02:00
Spp
4f632ee3ff
Core/RBAC: Move quest commands to RBAC (using individual permissions)
2013-09-10 13:57:30 +02:00
Vincent-Michael
87e105c818
Core: Fix warning
2013-08-30 20:56:41 +02:00
Nay
7776016106
Core/Quests: Remove CastedCreatureOrGO method
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- Remove EAI's ACTION_T_CAST_EVENT and ACTION_T_CAST_EVENT_ALL
- Remove SAI's SMART_ACTION_CALL_CASTEDCREATUREORGO
- Split QUEST_TRINITY_FLAGS_KILL_OR_CAST into QUEST_TRINITY_FLAGS_KILL and QUEST_TRINITY_FLAGS_CAST
- Assign QUEST_TRINITY_FLAGS_CAST to all the quests that were using RequiredSpellCastX
- (unrelated) Fix a warning in Player.cpp
- Replace CastedCreatureOrGO usage in scripts by KilledMonsterCredit
TODO: Convert the two EAI scripts commented out in the .sql to proper SAI
Closes #10667
2013-08-30 19:32:08 +01:00
Spp
3232b69ff3
Core/RBAC: Move commands security to RBAC (using generic RBAC Permissions)
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- Warning: This will break commands for any custom security level
2013-08-30 13:57:09 +02:00
Nay
62d1ee680b
Core/Quests: Drop world.quest_template.RequiredSpellCastX
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These were non-wdb fields that didn't have much use.
Most quests that were using these fields (not many) should still work,
however, if you find any quest that worked before and is now broken
please report it in the issue tracker and it will be promptly fixed.
2013-08-29 15:36:38 +01:00
Nay
3561ab98ba
Misc: Use override and final C++11 keywords in a few places (mostly scripts)
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OVERRIDE and FINAL are TC macros (expand to nothing if compiler does not support C++11)
2013-07-06 20:21:45 +01:00
Shauren
af4ac778d7
Core/Quests: Implemented quest flag forcing the player to be flagged for PvP as long as the quest is in his log.
2013-02-26 17:14:13 +01:00