Commit Graph

2367 Commits

Author SHA1 Message Date
Shauren 0cea730fa2 Core: Update to 10.1.5 2023-07-12 16:29:00 +02:00
Shauren 36ecc2d8cb Core/Auras: Removed triggering aura effect from SPELL_AURA_OVERRIDE_AUTOATTACK_WITH_MELEE_SPELL handling (paladin Crusading Strikes combines this with a proc aura on another effect on the same spell) 2023-07-02 00:04:58 +02:00
Shauren 29eac37a16 Core/Spells: Fully prevent infinite proc loops and add logging to detect most spells that could possibly trigger this behavior at startup
Closes #28865
2023-06-29 11:39:02 +02:00
Shauren 8c4a966dc0 Core/Auras: Use std::vector for temporary copies of aura lists 2023-06-28 11:45:29 +02:00
Shauren 63b2188e75 Core/Auras: Fixed accessing invalid iterators in Unit::CalcHealAbsorb (ChangeAmount removes and readds current effect to iterated list) 2023-06-28 00:13:53 +02:00
Shauren 0fb8765a66 Core/Items: Item bonus generation improvements
* Pass ItemContext to item creation wherever possible
* Support scaling item levels with m+ keystone levels (not used currently)
* Fixed item link validation when client sends it as default uninitialized bonus list with context only
* Support scaling items depending on current active season (seasons not implemented)
* Implemented content tuning redirection
2023-06-17 16:29:59 +02:00
Shauren 8cfc8e4141 Core/Spells: Always remove spell target from transport on teleport spells if spell destination does not target a position on the transport 2023-06-08 18:37:08 +02:00
Teleqraph c4aa4d4b53 Core/Spells: Implement SPELL_ATTR10_RESET_COOLDOWN_UPON_ENDING_AN_ENCOUNTER (#29032) 2023-05-29 10:43:48 +02:00
Meji 06d0b16f15 Core/Creatures: Move creature difficulty specific data from creature_template table to creature_template_difficulty (#28931) 2023-05-29 00:01:23 +02:00
Jeremy f8f1c3b4f0 Core/Areas: Update AreaFlags from EnumeratedStings values (#29008) 2023-05-19 20:11:31 +02:00
Shauren 1325e0c4b2 Core/Units: Power handling improvements
* Don't include creature_template power multipliers in CreateMana updatefield
* Allow NPCs to have power types other than mana
* Add missing Essence config regeneration rate
* Fixed demon hunter powers not decaying immediately after combat
* Fixed some powers decaying immediately out of combat after energizing (for example holy power)
* Replace hardcoded list of powers to set to full on levelup with a db2 flag check
* Updated Creature::GetPowerIndex for 10.1 new power types
2023-05-09 23:16:30 +02:00
Jeremy 205aba1ff3 Core/Battlegrounds: Moved AreaSpiritHealer resurrection handling to respective npc flags (#28508)
* UNIT_NPC_FLAG_AREA_SPIRIT_HEALER
* UNIT_NPC_FLAG_2_AREA_SPIRIT_HEALER_INDIVIDUAL
2023-05-09 05:20:35 +02:00
Teleqraph 145bb98ecb Core/Auras: Implement SpellAuraInterruptFlags2::Falling (#28941) 2023-05-06 22:54:13 +02:00
Shauren f4e5c381ac Build fix 2023-05-06 21:19:58 +02:00
Teleqraph 15135ce16f Core/Auras: Implement SpellAuraInterruptFlags2::StartOfEncounter (#28938)
Co-authored-by: Shauren <shauren.trinity@gmail.com>
2023-05-06 20:56:01 +02:00
Teleqraph 513788e884 Core/Auras: Implement SpellAuraInterruptFlags2::AbandonVehicle (#28944) 2023-05-06 17:44:19 +02:00
ModoX 920b9a99bd Core/Unit: Named npc flags UNIT_NPC_FLAG_AREA_SPIRIT_HEALER and UNIT_NPC_FLAG_2_AREA_SPIRIT_HEALER_INDIVIDUAL 2023-05-06 14:39:13 +02:00
Shauren 16bc74667e Core: Update to 10.1 2023-05-04 17:00:52 +02:00
Shauren c563d52c8d Core/Auras: Removed outdated aura type handling 2023-05-01 00:32:51 +02:00
Meji d6133c78de Core/Units: Calculate HoverHeight from model data (#28899) 2023-04-09 18:17:08 +02:00
ModoX 0750b7f845 Core/Creature: Implemented sparring with max health percent thresholds (#27198)
Co-authored-by: Ovah <dreadkiller@gmx.de>
2023-04-06 01:01:02 +02:00
Shauren 15451ce699 Core/Auras: Fixed iterator invalidation crash with procs using SPELL_ATTR0_PROC_FAILURE_BURNS_CHARGE attribute 2023-03-31 00:19:43 +02:00
Meji 81ea6f54d9 Core/Creatures: Compute CombatReach and BoundingRadius using DisplayScale (#28863) 2023-03-30 18:54:27 +02:00
Meji cc57c9dad5 Core/Creatures: Improved movement interruption while casting spells (#28845) 2023-03-24 12:27:01 +01:00
Shauren 512f5138d4 Core/Creatures: Use togglable CREATURE_STATIC_FLAG_4_TREAT_AS_RAID_UNIT_FOR_HELPFUL_SPELLS instead of equivalent flag from creature_template.type_flag 2023-03-17 23:02:47 +01:00
Shauren d26d38075c Core/Creatures: Allow disabling melee attacks for all creatures, not just the ones using SAI 2023-03-13 20:22:47 +01:00
Shauren eb93afffc0 Core/Creatures: Allow toggling creature default root state 2023-03-13 14:52:11 +01:00
Shauren 155cf58236 Core/Creatures: Allow scripts to change creature loot id (must be done before death) 2023-03-13 00:09:18 +01:00
Shauren ebf799c0f6 Core/Creatures: Allow disabling loot for creatures 2023-03-12 13:05:35 +01:00
Shauren 4300c3edd3 Core/Movement: Refactor TimedFleeingMovementGenerator to use chrono types 2023-03-11 13:35:46 +01:00
Shauren 7ea438ebdc Core/Creatures: Implemented unkillable flag (prevent health from going below 1) 2023-03-11 00:07:57 +01:00
Shauren cdc09d29bc Core/Units: Added Unit::SetFacingToPoint function 2023-03-05 15:45:57 +01:00
Shauren a8bb1739e9 Core/Spells: Refactor Spell::finish to accept SpellCastResult argument instead of just a bool indicating success 2023-02-28 00:19:31 +01:00
Shauren 982b60f39c Core/Misc: Add launchDelay argument to Unit::SendPlaySpellVisual overload accepting Unit* argument 2023-02-26 19:58:04 +01:00
Shauren cbdb255958 Partial revert of "Core/Spells: Moved SpellVisual functions from Unit to WorldObject" - client only accepts unit guids in these packets (orphan visuals not reverted)
This partially reverts commit 54f607641a.
2023-02-25 16:24:44 +01:00
Shauren 9f088c2e04 Core/Units: Pass real damage taken after level scaling calculations to DamageDone and DamageTaken script hooks 2023-02-11 16:54:46 +01:00
Shauren b842f2be55 Core/Auras: Remove channeled auras when caster and target are not on the same map
Closes #28777
Closes #28792

(cherry picked from commit d23c839998)
2023-02-09 19:06:36 +01:00
Shauren b6965b2c30 Core/Objects: Move EventProcessor update to WorldObject::Update 2023-02-05 16:24:13 +01:00
Shauren 8568b08350 Core/Auras: Fully remove auras that had all of their effect suppressed with immunity
(cherry picked from commit 835e291831)
2023-01-19 18:17:30 +01:00
Shauren a1b2b86427 Core/Auras: Fixed possible iterator invalidation crashes caused by calling UpdateTargetMap inside loops iterating m_appliedAuras
Closes #28609

(cherry picked from commit 593721ff1f)
2023-01-19 14:14:15 +01:00
Shauren 3e85598d99 Core/Objects: Call base class Update function for Unit and GameObject (currently does nothing) 2023-01-15 23:01:10 +01:00
Ovahlord d03a5b802d Core/Units: ensure that we use valid iterators when providing spell Ids in Unit::RemoveAppliedAuras and Unit::RemoveOwnedAuras
(cherry picked from commit 4a19892696)
2023-01-12 22:55:18 +01:00
Shauren 6cac60782f Core/Units: Fixed crash happening whenall tappers of a creature are logged out when it dies inside a dungeon 2023-01-12 13:29:53 +01:00
Gosha 9f4a0e8c52 Core/Units: Removed duplicate call to WorldObject::UpdatePositionData (#28731) 2023-01-11 13:53:13 +01:00
Shauren d791afae1d Core/Logging: Switch from fmt::sprintf to fmt::format (c++20 standard compatible api) 2023-01-08 21:16:53 +01:00
Shauren d8a4668c77 Core/Misc: Add missing Containers.h include where neccessary 2023-01-06 16:44:11 +01:00
Shauren ba9bbbc9d0 Core/Misc: Fixed deprecation warnings for c++20 2023-01-01 00:26:53 +01:00
Seyden c5bd2ceda4 Core/Auras: Fixed iterator invalidation crash in Unit::CalcHealAbsorb (#28515) 2022-12-30 12:52:22 +01:00
Teleqraph dbed48becc Core/Auras: Implemented SPELL_AURA_MOD_ROOT_DISABLE_GRAVITY (#28517)
Co-authored-by: Shauren <shauren.trinity@gmail.com>
2022-12-30 01:38:41 +01:00
Teleqraph 6515319b75 Core/Auras: Implemented SPELL_AURA_MOD_STUN_DISABLE_GRAVITY (#28511)
Co-authored-by: Shauren <shauren.trinity@gmail.com>
2022-12-30 01:16:29 +01:00