Shauren
050bde08af
Core/Spells: Implemented SPELL_ATTR9_MOD_INVIS_INCLUDES_PARTY
2024-06-10 16:58:41 +02:00
Shauren
1c3268155d
Core/AreaTriggers: Implement height check for polygon db2 areatriggers
2024-05-27 18:53:47 +02:00
Meji
b070e63fa8
Core/AreaTriggers: Fix triggering of client areatriggers for some shapes
2024-05-27 18:53:47 +02:00
Meji
65ef114879
Core/Quests: Fix case where source item provided isn't added to the bag ( #29959 )
2024-05-26 18:12:05 +02:00
Shauren
b2d735114b
Core/Players: Use TeleportLocation for summon and recall locations
2024-05-26 11:37:32 +02:00
Golrag
27e23600bb
Core/Players: Extended world_safe_locs with transport guid - this allows teleporting to a different map directly to a transport and having graveyards on transports
2024-05-25 22:05:53 +02:00
Golrag
5b130cfb42
Core/Players: Allow targeting a specific transport during teleports
2024-05-25 22:05:53 +02:00
Shauren
3f85fa7470
Core/Players: Defined all avg item level slots
2024-05-24 15:18:25 +02:00
Shauren
6f9e359701
Core/Items: Implemented reagent bag
2024-05-13 00:30:31 +02:00
Bloodtigress
500301b962
Core/Items: Fix item sell price not scaling with item level ( #29972 )
2024-05-12 14:31:49 +02:00
Shauren
468a06baf0
Core: Update to 10.2.7
2024-05-08 20:55:51 +02:00
Shauren
a39d0db9ec
Core/Spells: Implemented evoker empower spell mechanic
2024-05-01 22:26:53 +02:00
Shauren
cc92417844
Core/Items: Implemented packets setting up inventory cleanup parameters
2024-04-29 00:06:02 +02:00
Ovahlord
d60b4e5b19
Core/Auras: implemented PROC_FLAG_HEARTBEAT and moved food/drink emote mechanic into heartbeat handling ( #29943 )
...
* also fixed an false assumption that only one of the food emotes can be played. They can in fact be both done at the same time.
2024-04-27 13:43:50 +02:00
Ovahlord
5a169f6eae
Core/Player: moved indoors/outdoors aura interrupting mechanic into heartbeat and movement handling
2024-04-26 14:21:09 +02:00
Ovahlord
80d72a2c91
Core/Player: moved the periodic group update mechanic into heartbeat handling
2024-04-26 14:21:09 +02:00
Shauren
69da702b93
Core/Items: Implemented CreateTime item field and changed refund/soulbound trade timers to also count time offline
2024-04-12 00:18:20 +02:00
Meji
c90dbeb648
Core/Quests: Update phaseshift when taking or abandoning quests ( #29901 )
2024-04-08 13:26:04 +02:00
Shauren
b265c49977
Core/Scripts: Integrate new ActionResultSetter with movement generators and spells
2024-04-06 20:50:59 +02:00
Shauren
038f995ad6
Core/Movement: Allow overriding speed for taxi movement generator
2024-04-04 16:17:09 +02:00
Jeremy
be11f42a16
Core/Battlegrounds: Move to scripts ( #29799 )
...
* Introduce new BattlegroundScript class for map/bg specific scripts
* Remove all sub, zone specific, battleground classes except Arena
* Move all bg zone scripts to new BattlegroundScripts class in script folder
* Remove ZoneScript from Battleground class
* Remove some unused hooks from Battleground
2024-03-28 19:29:22 +01:00
Meji
4913d027bf
Core/Conditions: Added CONDITION_SOURCE_TYPE_PLAYER_CONDITION ( #29832 )
2024-03-27 21:38:08 +01:00
Meji
6a80bebcb5
Core/GameObjects: Added dynamic highlight for GAMEOBJECT_TYPE_SPELL_FOCUS ( #29825 )
2024-03-24 17:27:13 +01:00
Shauren
94b78ebc8b
Core/Players: Slightly improve neutral player faction support
2024-03-24 17:19:10 +01:00
aquadeus
aac5581bfc
Core/Players: Fix console errors of wrong teamid for neutral pandaren race
2024-03-24 17:19:10 +01:00
Shauren
ac5aee6a98
Core: Updated to 10.2.6.53840
2024-03-21 21:07:23 +01:00
Shauren
6f6af6a1a1
Core/Objects: Added ToWorldObject and ToItem
2024-03-14 11:37:32 +01:00
Shauren
4779fa5048
Core/Misc: Use our new unique_trackable_ptr for various classes exposed to scripts (not actually used anywhere currently)
2024-03-13 18:51:29 +01:00
Shauren
fccf6fb72b
Core/Objects: Implemented vignettes
2024-03-09 00:54:27 +01:00
Shauren
1439535c6a
Core/Players: Extend Player::SendInitialVisiblePackets to work with all WorldObject types
2024-03-08 21:02:29 +01:00
Shauren
c2e36dea6c
Core/Creatures: Implemented serverside checks for UNIT_FLAG2_INTERACT_WHILE_HOSTILE and UNIT_FLAG3_ALLOW_INTERACTION_WHILE_IN_COMBAT
...
* Also stop sending npc flags for hostile creatures
2024-03-03 00:51:51 +01:00
Shauren
97d7ccd180
Core/Quests: Merged UpdateNearbyCreatureNpcFlags, UpdateVisibleGameobjectsOrSpellClicks and SendQuestGiverStatusMultiple on quest actions
...
* Fixes quest markers above NPC heads not disappearing when player stops seeing questgiver npc flag
2024-03-03 00:50:38 +01:00
Shauren
f2ce5072d6
Core/Creatures: Implemented unsummoning and resummoning critter pets on flying mounts and teleports (and related static flags)
2024-03-02 15:06:33 +01:00
Shauren
120a19d179
Core/Items: Fixed possible out of bounds array access when applying enchantments to equipped profession tools
2024-02-27 12:41:17 +01:00
Mykhailo Redko
02b977c98e
Core/Players: Drop Player::SaveGoldToDB() and move it's code to Player::SaveInventoryAndGoldToDB() ( #29582 )
2024-02-25 18:58:00 +01:00
ModoX
dd15d763cc
Core/Creatures: Implemented UNIT_NPC_FLAG_GOSSIP as viewer dependent and update npcflags on quest changes ( #29646 )
2024-02-24 15:05:21 +01:00
Meji
0f5c071099
Core/Gossips: Don't send NpcInteraction for GossipOptionNpc::None ( #29691 )
2024-02-12 16:54:39 +01:00
Fabian
9fa521194b
Core/Guilds: Implemented club basics to restore old guild functionality ( #29587 )
...
* Updated BGS status names enum. Values bigger than 0x0000AFCD & some others are preserved for compatibility reasons. They were not in the client by default.
* Added services & service methods required for guilds.
* Allow club stream messages the usage of LANG_UNIVERSAL.
Co-authored-by: Shauren <shauren.trinity@gmail.com >
2024-02-12 16:42:08 +01:00
Meji
6ac0f7bd1c
Core/Quests: Don't send update of already completed CriteriaTree objectives to the client when accepting quests ( #29665 )
2024-02-11 15:24:18 +01:00
Meji
9e02a6ac46
Core/Achievements: Fixed BuyItemsFromVendors criteria type
2024-01-31 21:51:25 +01:00
Ovahlord
924efc89b2
Core/Players: fixed a possible crash in SendInitialPacketsBeforeAddToMap when uninstanced maps don't have a valid MapDifficulty entry
2024-01-29 16:44:23 +01:00
Shauren
d03e0d6935
Core/Players: Fixed CharacterCache by-name storage holding data for deleted characters
2024-01-27 00:13:34 +01:00
Ghaster
77d4adab70
Core/Players: Fixed typo preventing OOC regen ( #29614 )
2024-01-24 11:54:06 +01:00
Shauren
a4a4d010a0
Core: Updated to 10.2.5
2024-01-21 22:25:10 +01:00
Ovahlord
ea093fef27
Core/Units: moved CharmInfo class and its definitions into a own file ( #29583 )
2024-01-16 18:43:32 +01:00
Shauren
0b5406dd88
Core/Conditions: Refactor ConditionMgr internals to get rid of separate containers for some condition source types
2024-01-11 20:56:24 +01:00
Shauren
605e5f94c0
Core/Creatures: Moved autoattack handling from scripts to game
2024-01-08 22:23:12 +01:00
ModoX
b3dce0ac08
Core/Creatures: Added possibility to automatically despawn personal summons on quest remove ( #29114 )
2024-01-08 21:51:46 +01:00
Shauren
390f0be9fb
Core/Players: Fixed objects not being visible after seamless teleports
2024-01-05 00:18:47 +01:00
ModoX
e10f7e6d45
Core/Player: Added Player::SkipQuests helper to skip quests (without rewards)
2024-01-01 13:36:25 +01:00