diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index 89333b91f4..786280cc9d 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -9492,7 +9492,7 @@ uint32 Player::GetFreeInventorySlotCount(EnumFlag location / if (location.HasFlag(ItemSearchLocation::Inventory)) { uint8 inventoryEnd = INVENTORY_SLOT_ITEM_START + GetInventorySlotCount(); - for (uint8 i = INVENTORY_SLOT_BAG_START; i < inventoryEnd; ++i) + for (uint8 i = INVENTORY_SLOT_ITEM_START; i < inventoryEnd; ++i) if (!GetItemByPos(INVENTORY_SLOT_BAG_0, i)) ++freeSlotCount;