Merge branch 'master' into 4.3.4

Conflicts:
	src/server/game/Conditions/ConditionMgr.cpp
	src/server/game/Conditions/ConditionMgr.h
	src/server/game/Entities/Player/Player.cpp
	src/server/game/Entities/Player/Player.h
	src/server/game/Entities/Unit/Unit.cpp
	src/server/game/Globals/ObjectMgr.cpp
	src/server/game/Handlers/ItemHandler.cpp
	src/server/game/Quests/QuestDef.cpp
	src/server/game/Quests/QuestDef.h
	src/server/game/Spells/Auras/SpellAuraEffects.cpp
	src/server/game/World/World.h
	src/server/scripts/Kalimdor/azshara.cpp
	src/server/scripts/Kalimdor/azuremyst_isle.cpp
	src/server/scripts/Kalimdor/darkshore.cpp
	src/server/scripts/Kalimdor/durotar.cpp
	src/server/scripts/Kalimdor/dustwallow_marsh.cpp
	src/server/scripts/Kalimdor/feralas.cpp
	src/server/scripts/Kalimdor/moonglade.cpp
	src/server/scripts/Kalimdor/silithus.cpp
	src/server/scripts/Kalimdor/stonetalon_mountains.cpp
	src/server/scripts/Kalimdor/tanaris.cpp
	src/server/scripts/Kalimdor/the_barrens.cpp
	src/server/scripts/Kalimdor/thousand_needles.cpp
	src/server/scripts/Spells/spell_generic.cpp
This commit is contained in:
Spp
2012-12-07 09:22:43 +01:00
205 changed files with 10637 additions and 4779 deletions
@@ -54,9 +54,11 @@ void CharacterDatabaseConnection::DoPrepareStatements()
PREPARE_STATEMENT(CHAR_SEL_CHAR_POSITION, "SELECT position_x, position_y, position_z, orientation, map, taxi_path FROM characters WHERE guid = ?", CONNECTION_SYNCH);
PREPARE_STATEMENT(CHAR_DEL_QUEST_STATUS_DAILY, "DELETE FROM character_queststatus_daily", CONNECTION_ASYNC);
PREPARE_STATEMENT(CHAR_DEL_QUEST_STATUS_WEEKLY, "DELETE FROM character_queststatus_weekly", CONNECTION_ASYNC);
PREPARE_STATEMENT(CHAR_DEL_QUEST_STATUS_MONTHLY, "DELETE FROM character_queststatus_monthly", CONNECTION_ASYNC);
PREPARE_STATEMENT(CHAR_DEL_QUEST_STATUS_SEASONAL, "DELETE FROM character_queststatus_seasonal WHERE event = ?", CONNECTION_ASYNC);
PREPARE_STATEMENT(CHAR_DEL_QUEST_STATUS_DAILY_CHAR, "DELETE FROM character_queststatus_daily WHERE guid = ?", CONNECTION_ASYNC);
PREPARE_STATEMENT(CHAR_DEL_QUEST_STATUS_WEEKLY_CHAR, "DELETE FROM character_queststatus_weekly WHERE guid = ?", CONNECTION_ASYNC);
PREPARE_STATEMENT(CHAR_DEL_QUEST_STATUS_MONTHLY_CHAR, "DELETE FROM character_queststatus_monthly WHERE guid = ?", CONNECTION_ASYNC);
PREPARE_STATEMENT(CHAR_DEL_QUEST_STATUS_SEASONAL_CHAR, "DELETE FROM character_queststatus_seasonal WHERE guid = ?", CONNECTION_ASYNC);
PREPARE_STATEMENT(CHAR_DEL_BATTLEGROUND_RANDOM, "DELETE FROM character_battleground_random", CONNECTION_ASYNC);
PREPARE_STATEMENT(CHAR_INS_BATTLEGROUND_RANDOM, "INSERT INTO character_battleground_random (guid) VALUES (?)", CONNECTION_ASYNC);
@@ -76,9 +78,11 @@ void CharacterDatabaseConnection::DoPrepareStatements()
"itemcount1, itemcount2, itemcount3, itemcount4, playercount FROM character_queststatus WHERE guid = ? AND status <> 0", CONNECTION_ASYNC)
PREPARE_STATEMENT(CHAR_SEL_CHARACTER_DAILYQUESTSTATUS, "SELECT quest, time FROM character_queststatus_daily WHERE guid = ?", CONNECTION_ASYNC)
PREPARE_STATEMENT(CHAR_SEL_CHARACTER_WEEKLYQUESTSTATUS, "SELECT quest FROM character_queststatus_weekly WHERE guid = ?", CONNECTION_ASYNC)
PREPARE_STATEMENT(CHAR_SEL_CHARACTER_MONTHLYQUESTSTATUS, "SELECT quest FROM character_queststatus_monthly WHERE guid = ?", CONNECTION_ASYNC);
PREPARE_STATEMENT(CHAR_SEL_CHARACTER_SEASONALQUESTSTATUS, "SELECT quest, event FROM character_queststatus_seasonal WHERE guid = ?", CONNECTION_ASYNC)
PREPARE_STATEMENT(CHAR_INS_CHARACTER_DAILYQUESTSTATUS, "INSERT INTO character_queststatus_daily (guid, quest, time) VALUES (?, ?, ?)", CONNECTION_ASYNC)
PREPARE_STATEMENT(CHAR_INS_CHARACTER_WEEKLYQUESTSTATUS, "INSERT INTO character_queststatus_weekly (guid, quest) VALUES (?, ?)", CONNECTION_ASYNC)
PREPARE_STATEMENT(CHAR_INS_CHARACTER_MONTHLYQUESTSTATUS, "INSERT INTO character_queststatus_monthly (guid, quest) VALUES (?, ?)", CONNECTION_ASYNC)
PREPARE_STATEMENT(CHAR_INS_CHARACTER_SEASONALQUESTSTATUS, "INSERT INTO character_queststatus_seasonal (guid, quest, event) VALUES (?, ?, ?)", CONNECTION_ASYNC)
PREPARE_STATEMENT(CHAR_SEL_CHARACTER_REPUTATION, "SELECT faction, standing, flags FROM character_reputation WHERE guid = ?", CONNECTION_ASYNC)
PREPARE_STATEMENT(CHAR_SEL_CHARACTER_INVENTORY, "SELECT creatorGuid, giftCreatorGuid, count, duration, charges, flags, enchantments, randomPropertyId, durability, playedTime, text, bag, slot, "
@@ -140,7 +144,7 @@ void CharacterDatabaseConnection::DoPrepareStatements()
PREPARE_STATEMENT(CHAR_SEL_CHARACTER_GIFT_BY_ITEM, "SELECT entry, flags FROM character_gifts WHERE item_guid = ?", CONNECTION_SYNCH);
PREPARE_STATEMENT(CHAR_SEL_ACCOUNT_BY_NAME, "SELECT account FROM characters WHERE name = ?", CONNECTION_SYNCH)
PREPARE_STATEMENT(CHAR_SEL_ACCOUNT_BY_GUID, "SELECT account FROM characters WHERE guid = ?", CONNECTION_SYNCH);
PREPARE_STATEMENT(CHAR_SEL_ACCOUNT_NAME_BY_GUID, "SELECT account, name FROM characters WHERE guid = ?", CONNECTION_SYNCH);
PREPARE_STATEMENT(CHAR_SEL_CHARACTER_DATA_BY_GUID, "SELECT account, name, level FROM characters WHERE guid = ?", CONNECTION_SYNCH);
PREPARE_STATEMENT(CHAR_DEL_ACCOUNT_INSTANCE_LOCK_TIMES, "DELETE FROM account_instance_times WHERE accountId = ?", CONNECTION_ASYNC)
PREPARE_STATEMENT(CHAR_INS_ACCOUNT_INSTANCE_LOCK_TIMES, "INSERT INTO account_instance_times (accountId, instanceId, releaseTime) VALUES (?, ?, ?)", CONNECTION_ASYNC)
PREPARE_STATEMENT(CHAR_SEL_CHARACTER_NAME_CLASS, "SELECT name, class FROM characters WHERE guid = ?", CONNECTION_SYNCH);