Core/Maps: Updated map difficulties

This commit is contained in:
Shauren
2015-01-10 01:35:47 +01:00
parent f6b30fdf61
commit faa583c784
69 changed files with 808 additions and 469 deletions

View File

@@ -84,7 +84,7 @@ public:
{
InstanceSave* save = itr->second.save;
std::string timeleft = GetTimeString(save->GetResetTime() - time(NULL));
handler->PSendSysMessage(LANG_COMMAND_LIST_BIND_INFO, itr->first, save->GetInstanceId(), itr->second.perm ? "yes" : "no", save->GetDifficulty(), save->CanReset() ? "yes" : "no", timeleft.c_str());
handler->PSendSysMessage(LANG_COMMAND_LIST_BIND_INFO, itr->first, save->GetInstanceId(), itr->second.perm ? "yes" : "no", save->GetDifficultyID(), save->CanReset() ? "yes" : "no", timeleft.c_str());
counter++;
}
}
@@ -100,7 +100,7 @@ public:
{
InstanceSave* save = itr->second.save;
std::string timeleft = GetTimeString(save->GetResetTime() - time(NULL));
handler->PSendSysMessage(LANG_COMMAND_LIST_BIND_INFO, itr->first, save->GetInstanceId(), itr->second.perm ? "yes" : "no", save->GetDifficulty(), save->CanReset() ? "yes" : "no", timeleft.c_str());
handler->PSendSysMessage(LANG_COMMAND_LIST_BIND_INFO, itr->first, save->GetInstanceId(), itr->second.perm ? "yes" : "no", save->GetDifficultyID(), save->CanReset() ? "yes" : "no", timeleft.c_str());
counter++;
}
}
@@ -140,10 +140,10 @@ public:
for (Player::BoundInstancesMap::iterator itr = binds.begin(); itr != binds.end();)
{
InstanceSave* save = itr->second.save;
if (itr->first != player->GetMapId() && (!MapId || MapId == itr->first) && (diff == -1 || diff == save->GetDifficulty()))
if (itr->first != player->GetMapId() && (!MapId || MapId == itr->first) && (diff == -1 || diff == save->GetDifficultyID()))
{
std::string timeleft = GetTimeString(save->GetResetTime() - time(NULL));
handler->PSendSysMessage(LANG_COMMAND_INST_UNBIND_UNBINDING, itr->first, save->GetInstanceId(), itr->second.perm ? "yes" : "no", save->GetDifficulty(), save->CanReset() ? "yes" : "no", timeleft.c_str());
handler->PSendSysMessage(LANG_COMMAND_INST_UNBIND_UNBINDING, itr->first, save->GetInstanceId(), itr->second.perm ? "yes" : "no", save->GetDifficultyID(), save->CanReset() ? "yes" : "no", timeleft.c_str());
player->UnbindInstance(itr, Difficulty(i));
counter++;
}