diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index cae664ffa1..bd06c53027 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -19368,7 +19368,7 @@ void Player::_SaveQuestStatus(SQLTransaction& trans) { if (saveItr->second) { - stmt = CharacterDatabase.GetPreparedStatement(CHAR_INS_CHAR_QUESTSTATUS); + stmt = CharacterDatabase.GetPreparedStatement(CHAR_INS_CHAR_QUESTSTATUS_REWARDED); stmt->setUInt32(0, GetGUIDLow()); stmt->setUInt32(1, saveItr->first); trans->Append(stmt);