Core: Cleaning up hungarian notation - Phase5: pWho -> who

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2011-07-02 23:53:38 +02:00
parent f997363c08
commit f676585cac
62 changed files with 326 additions and 326 deletions

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@@ -121,18 +121,18 @@ class example_creature : public CreatureScript
// *** HANDLED FUNCTION ***
// Enter Combat called once per combat
void EnterCombat(Unit* pWho)
void EnterCombat(Unit* who)
{
//Say some stuff
DoScriptText(SAY_AGGRO, me, pWho);
DoScriptText(SAY_AGGRO, me, who);
}
// *** HANDLED FUNCTION ***
// Attack Start is called when victim change (including at start of combat)
// By default, attack pWho and start movement toward the victim.
//void AttackStart(Unit* pWho)
// By default, attack who and start movement toward the victim.
//void AttackStart(Unit* who)
//{
// ScriptedAI::AttackStart(pWho);
// ScriptedAI::AttackStart(who);
//}
// *** HANDLED FUNCTION ***