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* Move all movable spell effects from core to DB. Needs DB support.
* Fix some compile errors made in previous commits. --HG-- branch : trunk
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@@ -113,22 +113,22 @@ class spell_mage_polymorph_cast_visual : public SpellHandlerScript
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}
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};
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const uint32 spell_mage_polymorph_cast_visual_SpellScript::spell_list[6] =
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{
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SPELL_MAGE_SQUIRREL_FORM,
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SPELL_MAGE_GIRAFFE_FORM,
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SPELL_MAGE_SERPENT_FORM,
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SPELL_MAGE_DRAGONHAWK_FORM,
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SPELL_MAGE_WORGEN_FORM,
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SPELL_MAGE_SHEEP_FORM
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};
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SpellScript* GetSpellScript() const
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{
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return new spell_mage_polymorph_cast_visual_SpellScript();
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}
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};
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const uint32 spell_mage_polymorph_cast_visual::spell_mage_polymorph_cast_visual_SpellScript::spell_list[6] =
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{
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SPELL_MAGE_SQUIRREL_FORM,
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SPELL_MAGE_GIRAFFE_FORM,
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SPELL_MAGE_SERPENT_FORM,
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SPELL_MAGE_DRAGONHAWK_FORM,
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SPELL_MAGE_WORGEN_FORM,
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SPELL_MAGE_SHEEP_FORM
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};
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class spell_mage_summon_water_elemental : public SpellHandlerScript
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{
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public:
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