Core/Players: Updated talent specializations

This commit is contained in:
Shauren
2016-06-09 21:33:18 +02:00
parent 6226f04caf
commit f14c66b5e4
22 changed files with 210 additions and 321 deletions
+1 -1
View File
@@ -534,7 +534,7 @@ void Player::UpdateMastery()
value += GetRatingBonusValue(CR_MASTERY);
SetFloatValue(PLAYER_MASTERY, value);
ChrSpecializationEntry const* chrSpec = sChrSpecializationStore.LookupEntry(GetSpecId(GetActiveTalentGroup()));
ChrSpecializationEntry const* chrSpec = sChrSpecializationStore.LookupEntry(GetUInt32Value(PLAYER_FIELD_CURRENT_SPEC_ID));
if (!chrSpec)
return;