Core/Creatures: Extended npcflags to uint64

This commit is contained in:
Shauren
2015-05-04 12:39:36 +02:00
parent 06caa18119
commit edbd44a675
23 changed files with 126 additions and 108 deletions
@@ -313,7 +313,7 @@ void FollowerAI::StartFollow(Player* player, uint32 factionForFollower, const Qu
TC_LOG_DEBUG("scripts", "FollowerAI start with WAYPOINT_MOTION_TYPE, set to MoveIdle.");
}
me->SetUInt32Value(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_NONE);
me->SetUInt64Value(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_NONE);
AddFollowState(STATE_FOLLOW_INPROGRESS);