Core: More Function Renaming.

This commit is contained in:
Malcrom
2013-06-11 21:25:12 -02:30
parent 66978cfc3b
commit ec474a62e5
143 changed files with 542 additions and 542 deletions

View File

@@ -129,7 +129,7 @@ void FollowerAI::JustDied(Unit* /*killer*/)
{
for (GroupReference* groupRef = group->GetFirstMember(); groupRef != NULL; groupRef = groupRef->next())
{
if (Player* member = groupRef->getSource())
if (Player* member = groupRef->GetSource())
{
if (member->GetQuestStatus(m_pQuestForFollow->GetQuestId()) == QUEST_STATUS_INCOMPLETE)
member->FailQuest(m_pQuestForFollow->GetQuestId());
@@ -214,7 +214,7 @@ void FollowerAI::UpdateAI(uint32 uiDiff)
{
for (GroupReference* groupRef = group->GetFirstMember(); groupRef != NULL; groupRef = groupRef->next())
{
Player* member = groupRef->getSource();
Player* member = groupRef->GetSource();
if (member && me->IsWithinDistInMap(member, MAX_PLAYER_DISTANCE))
{
@@ -321,7 +321,7 @@ Player* FollowerAI::GetLeaderForFollower()
{
for (GroupReference* groupRef = group->GetFirstMember(); groupRef != NULL; groupRef = groupRef->next())
{
Player* member = groupRef->getSource();
Player* member = groupRef->GetSource();
if (member && member->IsAlive() && me->IsWithinDistInMap(member, MAX_PLAYER_DISTANCE))
{