Core/Spells: Renamed EnsureSpellInfo to AssertSpellInfo to minimize differences between branches

This commit is contained in:
Shauren
2016-04-02 17:05:46 +02:00
parent e241ff45c5
commit e52878b6b5
23 changed files with 37 additions and 37 deletions
+2 -2
View File
@@ -226,7 +226,7 @@ class spell_dk_anti_magic_zone : public SpellScriptLoader
void CalculateAmount(AuraEffect const* /*aurEff*/, int32 & amount, bool & /*canBeRecalculated*/)
{
SpellInfo const* talentSpell = sSpellMgr->EnsureSpellInfo(SPELL_DK_ANTI_MAGIC_SHELL_TALENT);
SpellInfo const* talentSpell = sSpellMgr->AssertSpellInfo(SPELL_DK_ANTI_MAGIC_SHELL_TALENT);
amount = talentSpell->Effects[EFFECT_0].CalcValue(GetCaster());
if (Player* player = GetCaster()->ToPlayer())
amount += int32(2 * player->GetTotalAttackPowerValue(BASE_ATTACK));
@@ -1634,7 +1634,7 @@ class spell_dk_will_of_the_necropolis : public SpellScriptLoader
{
// min pct of hp is stored in effect 0 of talent spell
uint8 rank = GetSpellInfo()->GetRank();
SpellInfo const* talentProto = sSpellMgr->EnsureSpellInfo(sSpellMgr->GetSpellWithRank(SPELL_DK_WILL_OF_THE_NECROPOLIS_TALENT_R1, rank));
SpellInfo const* talentProto = sSpellMgr->AssertSpellInfo(sSpellMgr->GetSpellWithRank(SPELL_DK_WILL_OF_THE_NECROPOLIS_TALENT_R1, rank));
int32 remainingHp = int32(GetTarget()->GetHealth() - dmgInfo.GetDamage());
int32 minHp = int32(GetTarget()->CountPctFromMaxHealth(talentProto->Effects[EFFECT_0].CalcValue(GetCaster())));