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Core/Scripts: Changed SummonList::DoAction to take signed int as action identifier to be consistent with AI()->DoAction parameter type
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@@ -30,7 +30,7 @@ void SummonList::DoZoneInCombat(uint32 entry)
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}
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}
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void SummonList::DoAction(uint32 entry, uint32 info)
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void SummonList::DoAction(uint32 entry, int32 info)
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{
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for (iterator i = begin(); i != end();)
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{
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