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*Move some AI functions to core. No real change.
--HG-- branch : trunk
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@@ -375,7 +375,6 @@ bool ScriptedAI::CanCast(Unit* Target, SpellEntry const *Spell, bool Triggered)
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return true;
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}
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float GetSpellMaxRangeForHostile(uint32 id)
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{
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SpellEntry const *spellInfo = GetSpellStore()->LookupEntry(id);
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