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Core: Fix non-PCH building
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@@ -21,6 +21,10 @@
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* Scriptnames of files in this file should be prefixed with "spell_item_".
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*/
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#include "ScriptMgr.h"
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#include "ScriptedCreature.h"
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#include "SpellScript.h"
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#include "SpellAuraEffects.h"
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#include "SkillDiscovery.h"
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// Generic script for handling item dummy effects which trigger another spell.
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