diff --git a/src/server/game/Entities/Unit/StatSystem.cpp b/src/server/game/Entities/Unit/StatSystem.cpp index 22288acaae..d9844f4826 100644 --- a/src/server/game/Entities/Unit/StatSystem.cpp +++ b/src/server/game/Entities/Unit/StatSystem.cpp @@ -416,6 +416,9 @@ void Player::UpdateAttackPowerAndDamage(bool ranged) case FORM_DIREBEAR: val2 = getLevel() * levelBonus + GetStat(STAT_STRENGTH) * 2.0f - 20.0f + weaponBonus + m_baseFeralAP; break; + case FORM_MOONKIN: + val2 = GetStat(STAT_STRENGTH) * 2.0f - 20.0f + m_baseFeralAP; + break; default: val2 = GetStat(STAT_STRENGTH) * 2.0f - 20.0f; break;