Core/Spells: Implemented scaling spell value with item level

This commit is contained in:
Shauren
2015-11-24 00:16:42 +01:00
parent 7430daab1f
commit d5fb18d3c3
18 changed files with 90 additions and 60 deletions
@@ -84,7 +84,7 @@ void CharacterDatabaseConnection::DoPrepareStatements()
PrepareStatement(CHAR_SEL_GROUP_MEMBER, "SELECT guid FROM group_member WHERE memberGuid = ?", CONNECTION_BOTH);
PrepareStatement(CHAR_SEL_CHARACTER_INSTANCE, "SELECT id, permanent, map, difficulty, resettime FROM character_instance LEFT JOIN instance ON instance = id WHERE guid = ?", CONNECTION_ASYNC);
PrepareStatement(CHAR_SEL_CHARACTER_AURAS, "SELECT casterGuid, itemGuid, spell, effectMask, recalculateMask, stackCount, maxDuration, remainTime, remainCharges FROM character_aura WHERE guid = ?", CONNECTION_ASYNC);
PrepareStatement(CHAR_SEL_CHARACTER_AURAS, "SELECT casterGuid, itemGuid, spell, effectMask, recalculateMask, stackCount, maxDuration, remainTime, remainCharges, castItemLevel FROM character_aura WHERE guid = ?", CONNECTION_ASYNC);
PrepareStatement(CHAR_SEL_CHARACTER_AURA_EFFECTS, "SELECT casterGuid, itemGuid, spell, effectMask, effectIndex, amount, baseAmount FROM character_aura_effect WHERE guid = ?", CONNECTION_ASYNC);
PrepareStatement(CHAR_SEL_CHARACTER_SPELL, "SELECT spell, active, disabled FROM character_spell WHERE guid = ?", CONNECTION_ASYNC);
PrepareStatement(CHAR_SEL_CHARACTER_QUESTSTATUS, "SELECT quest, status, timer FROM character_queststatus WHERE guid = ? AND status <> 0", CONNECTION_ASYNC);
@@ -263,8 +263,8 @@ void CharacterDatabaseConnection::DoPrepareStatements()
PrepareStatement(CHAR_DEL_EQUIP_SET, "DELETE FROM character_equipmentsets WHERE setguid=?", CONNECTION_ASYNC);
// Auras
PrepareStatement(CHAR_INS_AURA, "INSERT INTO character_aura (guid, casterGuid, itemGuid, spell, effectMask, recalculateMask, stackCount, maxDuration, remainTime, remainCharges) "
"VALUES (?, ?, ?, ?, ?, ?, ?, ?, ?, ?)", CONNECTION_ASYNC);
PrepareStatement(CHAR_INS_AURA, "INSERT INTO character_aura (guid, casterGuid, itemGuid, spell, effectMask, recalculateMask, stackCount, maxDuration, remainTime, remainCharges, castItemLevel) "
"VALUES (?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?)", CONNECTION_ASYNC);
PrepareStatement(CHAR_INS_AURA_EFFECT, "INSERT INTO character_aura_effect (guid, casterGuid, itemGuid, spell, effectMask, effectIndex, amount, baseAmount) "
"VALUES (?, ?, ?, ?, ?, ?, ?, ?)", CONNECTION_ASYNC);