Core/Players: Fixed saving/loading glyphs

This commit is contained in:
Shauren
2012-07-11 00:13:41 +02:00
parent d8ce0c8830
commit d23ae07f64
6 changed files with 10 additions and 11 deletions

View File

@@ -981,8 +981,9 @@ int WorldSocket::HandleAuthSession(WorldPacket& recvPacket)
if (memcmp(sha.GetDigest(), digest, 20))
{
WorldPacket packet(SMSG_AUTH_RESPONSE, 1);
packet.WriteBit(0); // has queue info
packet.WriteBit(0); // has account info
packet << uint8(AUTH_FAILED);
SendPacket(packet);
sLog->outError("WorldSocket::HandleAuthSession: Authentication failed for account: %u ('%s') address: %s", id, account.c_str(), address.c_str());