Code style (game + scripts only):

"if(" --> "if ("

--HG--
branch : trunk
This commit is contained in:
Spp
2010-04-07 19:14:10 +02:00
parent 2e127f7a30
commit d19e127080
254 changed files with 9517 additions and 9517 deletions
+5 -5
View File
@@ -505,28 +505,28 @@ bool GOHello_go_matrix_punchograph(Player *pPlayer, GameObject *pGO)
switch(pGO->GetEntry())
{
case MATRIX_PUNCHOGRAPH_3005_A:
if(pPlayer->HasItemCount(ITEM_WHITE_PUNCH_CARD, 1))
if (pPlayer->HasItemCount(ITEM_WHITE_PUNCH_CARD, 1))
{
pPlayer->DestroyItemCount(ITEM_WHITE_PUNCH_CARD, 1, true);
pPlayer->CastSpell(pPlayer,SPELL_YELLOW_PUNCH_CARD,true);
}
break;
case MATRIX_PUNCHOGRAPH_3005_B:
if(pPlayer->HasItemCount(ITEM_YELLOW_PUNCH_CARD, 1))
if (pPlayer->HasItemCount(ITEM_YELLOW_PUNCH_CARD, 1))
{
pPlayer->DestroyItemCount(ITEM_YELLOW_PUNCH_CARD, 1, true);
pPlayer->CastSpell(pPlayer,SPELL_BLUE_PUNCH_CARD,true);
}
break;
case MATRIX_PUNCHOGRAPH_3005_C:
if(pPlayer->HasItemCount(ITEM_BLUE_PUNCH_CARD, 1))
if (pPlayer->HasItemCount(ITEM_BLUE_PUNCH_CARD, 1))
{
pPlayer->DestroyItemCount(ITEM_BLUE_PUNCH_CARD, 1, true);
pPlayer->CastSpell(pPlayer,SPELL_RED_PUNCH_CARD,true);
}
break;
case MATRIX_PUNCHOGRAPH_3005_D:
if(pPlayer->HasItemCount(ITEM_RED_PUNCH_CARD, 1))
if (pPlayer->HasItemCount(ITEM_RED_PUNCH_CARD, 1))
{
pPlayer->DestroyItemCount(ITEM_RED_PUNCH_CARD, 1, true);
pPlayer->CastSpell(pPlayer, SPELL_PRISMATIC_PUNCH_CARD, true);
@@ -549,7 +549,7 @@ enum eRustyCage
bool GOHello_go_rusty_cage(Player *pPlayer, GameObject *pGO)
{
if(Creature *pGoblinPrisoner = pGO->FindNearestCreature(NPC_GOBLIN_PRISIONER, 5.0f, true))
if (Creature *pGoblinPrisoner = pGO->FindNearestCreature(NPC_GOBLIN_PRISIONER, 5.0f, true))
{
pGO->SetGoState(GO_STATE_ACTIVE);
pPlayer->KilledMonsterCredit(NPC_GOBLIN_PRISIONER, pGoblinPrisoner->GetGUID());