Core/Dungeon Finder: Some optimizations.

- Store teleport coordinates to avoid recalculations each time someone has to be teleported
- Correct teleport error msg when player is charming or using vehicle
- Internal changes in storage types
- Proper code for missing achievement lock type
- Better debug msgs
- Trying to get rid of "Player*" and "Group*" inside LFGMgr as much as possible (Step 1)
This commit is contained in:
Spp
2012-10-17 14:19:59 +02:00
parent ca276292dc
commit d0334bf948
23 changed files with 940 additions and 714 deletions
+1 -1
View File
@@ -888,7 +888,7 @@ OpcodeHandler opcodeTable[NUM_MSG_TYPES] =
/*0x35B*/ { "SMSG_ARENA_TEAM_STATS", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
/*0x35C*/ { "CMSG_LFG_JOIN", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleLfgJoinOpcode },
/*0x35D*/ { "CMSG_LFG_LEAVE", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleLfgLeaveOpcode },
/*0x35E*/ { "CMSG_SEARCH_LFG_JOIN", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleLfrSearchOpcode },
/*0x35E*/ { "CMSG_SEARCH_LFG_JOIN", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleLfrJoinOpcode },
/*0x35F*/ { "CMSG_SEARCH_LFG_LEAVE", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleLfrLeaveOpcode },
/*0x360*/ { "SMSG_UPDATE_LFG_LIST", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
/*0x361*/ { "SMSG_LFG_PROPOSAL_UPDATE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },