Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4

Conflicts:
	src/server/game/Globals/ObjectMgr.cpp
	src/server/game/Maps/Map.cpp
	src/server/game/Quests/QuestDef.cpp
This commit is contained in:
Vincent-Michael
2014-05-11 23:08:54 +02:00
24 changed files with 3667 additions and 2453 deletions
@@ -527,7 +527,7 @@ void GameObject::Update(uint32 diff)
{
case GAMEOBJECT_TYPE_DOOR:
case GAMEOBJECT_TYPE_BUTTON:
if (GetGOInfo()->GetAutoCloseTime() && (m_cooldownTime < time(NULL)))
if (m_cooldownTime && (m_cooldownTime < time(NULL)))
ResetDoorOrButton();
break;
case GAMEOBJECT_TYPE_GOOBER:
@@ -569,10 +569,12 @@ void GameObject::Update(uint32 diff)
CastSpell(target, goInfo->trap.spellId);
// Template value or 4 seconds
m_cooldownTime = time(NULL) + (goInfo->trap.cooldown ? goInfo->trap.cooldown : uint32(4));
m_cooldownTime = time(NULL) + (goInfo->trap.cooldown ? goInfo->trap.cooldown : uint32(4));
if (goInfo->trap.type == 1)
SetLootState(GO_JUST_DEACTIVATED);
else if (!goInfo->trap.type)
SetLootState(GO_READY);
// Battleground gameobjects have data2 == 0 && data5 == 3
if (!goInfo->trap.diameter && goInfo->trap.cooldown == 3)