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https://github.com/araxiaonline/TrinityCore.git
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Core/Transports
* Rewritten path generation, now uses splines - timers are a lot more accurate now * Implemented stopping transports * Implemented spawning transports in instances * Implemented spawning gameobjects as transport passengers * Transport passengers are now stored in creature/gameobject table using gameobject_template.data6 from transport's template as map id
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@@ -31,6 +31,7 @@ EndScriptData */
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#include "GridNotifiers.h"
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#include "GridNotifiersImpl.h"
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#include "GossipDef.h"
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#include "Transport.h"
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#include "Language.h"
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#include <fstream>
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@@ -91,6 +92,7 @@ public:
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{ "areatriggers", rbac::RBAC_PERM_COMMAND_DEBUG_AREATRIGGERS, false, &HandleDebugAreaTriggersCommand, "", NULL },
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{ "los", rbac::RBAC_PERM_COMMAND_DEBUG_LOS, false, &HandleDebugLoSCommand, "", NULL },
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{ "moveflags", rbac::RBAC_PERM_COMMAND_DEBUG_MOVEFLAGS, false, &HandleDebugMoveflagsCommand, "", NULL },
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{ "transport", rbac::RBAC_PERM_COMMAND_DEBUG_TRANSPORT, false, &HandleDebugTransportCommand, "", NULL },
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{ NULL, 0, false, NULL, "", NULL }
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};
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static ChatCommand commandTable[] =
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@@ -1363,6 +1365,30 @@ public:
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handler->PSendSysMessage("Waypoint SQL written to SQL Developer log");
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return true;
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}
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static bool HandleDebugTransportCommand(ChatHandler* handler, char const* args)
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{
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Transport* transport = handler->GetSession()->GetPlayer()->GetTransport();
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if (!transport)
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return false;
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bool start = false;
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if (!stricmp(args, "stop"))
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transport->EnableMovement(false);
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else if (!stricmp(args, "start"))
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{
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transport->EnableMovement(true);
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start = true;
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}
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else
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{
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handler->PSendSysMessage("Transport %s is %s", transport->GetName().c_str(), transport->GetGoState() == GO_STATE_READY ? "stopped" : "moving");
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return true;
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}
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handler->PSendSysMessage("Transport %s %s", transport->GetName().c_str(), start ? "started" : "stopped");
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return true;
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}
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};
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void AddSC_debug_commandscript()
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