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Core/Maps: Moved corpse management to map level
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@@ -100,7 +100,7 @@ public:
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// Triggering corpses expire check in world
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static bool HandleServerCorpsesCommand(ChatHandler* /*handler*/, char const* /*args*/)
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{
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sObjectAccessor->RemoveOldCorpses();
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sWorld->RemoveOldCorpses();
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return true;
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}
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