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Core/Creature: update creature_template and some other small things
http://www.trinitycore.org/f/topic/9572-creature-damage/
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@@ -1609,16 +1609,7 @@ public:
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banReason = fields[3].GetString();
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}
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// Can be used to query data from World database
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stmt2 = WorldDatabase.GetPreparedStatement(WORLD_SEL_REQ_XP);
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stmt2->setUInt8(0, level);
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PreparedQueryResult result3 = WorldDatabase.Query(stmt2);
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if (result3)
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{
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Field* fields = result3->Fetch();
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xptotal = fields[0].GetUInt32();
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}
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// Can be used to query data from Characters database
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stmt2 = CharacterDatabase.GetPreparedStatement(CHAR_SEL_PINFO_XP);
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@@ -1630,6 +1621,7 @@ public:
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Field* fields = result4->Fetch();
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xp = fields[0].GetUInt32(); // Used for "current xp" output and "%u XP Left" calculation
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uint32 gguid = fields[1].GetUInt32(); // We check if have a guild for the person, so we might not require to query it at all
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xptotal = sObjectMgr->GetXPForLevel(level);
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if (gguid != 0)
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{
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@@ -1766,10 +1758,10 @@ public:
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Player* player = handler->GetSession()->GetPlayer();
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// accept only explicitly selected target (not implicitly self targeting case)
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Unit* target = handler->getSelectedUnit();
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if (player->GetTarget() && target)
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Creature* target = player->GetTarget() ? handler->getSelectedCreature() : nullptr;
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if (target)
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{
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if (target->GetTypeId() != TYPEID_UNIT || target->IsPet())
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if (target->IsPet())
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{
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handler->SendSysMessage(LANG_SELECT_CREATURE);
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handler->SetSentErrorMessage(true);
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@@ -1777,19 +1769,13 @@ public:
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}
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if (target->isDead())
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target->ToCreature()->Respawn();
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target->Respawn();
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return true;
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}
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CellCoord p(Trinity::ComputeCellCoord(player->GetPositionX(), player->GetPositionY()));
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Cell cell(p);
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cell.SetNoCreate();
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Trinity::RespawnDo u_do;
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Trinity::WorldObjectWorker<Trinity::RespawnDo> worker(player, u_do);
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TypeContainerVisitor<Trinity::WorldObjectWorker<Trinity::RespawnDo>, GridTypeMapContainer > obj_worker(worker);
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cell.Visit(p, obj_worker, *player->GetMap(), *player, player->GetGridActivationRange());
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player->VisitNearbyGridObject(player->GetGridActivationRange(), worker);
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return true;
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}
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@@ -1843,14 +1829,9 @@ public:
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std::string nameLink = handler->playerLink(targetName);
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if (sWorld->getBoolConfig(CONFIG_SHOW_MUTE_IN_WORLD))
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{
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sWorld->SendWorldText(LANG_COMMAND_MUTEMESSAGE_WORLD, (handler->GetSession() ? handler->GetSession()->GetPlayerName().c_str() : "Server"), nameLink.c_str(), notSpeakTime, muteReasonStr.c_str());
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ChatHandler(target->GetSession()).PSendSysMessage(LANG_YOUR_CHAT_DISABLED, notSpeakTime, muteBy.c_str(), muteReasonStr.c_str());
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}
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else
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{
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ChatHandler(target->GetSession()).PSendSysMessage(LANG_YOUR_CHAT_DISABLED, notSpeakTime, muteBy.c_str(), muteReasonStr.c_str());
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}
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sWorld->SendWorldText(LANG_COMMAND_MUTEMESSAGE_WORLD, muteBy.c_str(), nameLink.c_str(), notSpeakTime, muteReasonStr.c_str());
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ChatHandler(target->GetSession()).PSendSysMessage(LANG_YOUR_CHAT_DISABLED, notSpeakTime, muteBy.c_str(), muteReasonStr.c_str());
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}
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else
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{
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@@ -1865,10 +1846,11 @@ public:
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LoginDatabase.Execute(stmt);
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std::string nameLink = handler->playerLink(targetName);
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if (sWorld->getBoolConfig(CONFIG_SHOW_MUTE_IN_WORLD) && !target)
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sWorld->SendWorldText(LANG_COMMAND_MUTEMESSAGE_WORLD, handler->GetSession()->GetPlayerName().c_str(), nameLink.c_str(), notSpeakTime, muteReasonStr.c_str());
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else
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handler->PSendSysMessage(target ? LANG_YOU_DISABLE_CHAT : LANG_COMMAND_DISABLE_CHAT_DELAYED, nameLink.c_str(), notSpeakTime, muteReasonStr.c_str());
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if (sWorld->getBoolConfig(CONFIG_SHOW_MUTE_IN_WORLD) && !target)
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sWorld->SendWorldText(LANG_COMMAND_MUTEMESSAGE_WORLD, muteBy.c_str(), nameLink.c_str(), notSpeakTime, muteReasonStr.c_str());
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else
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handler->PSendSysMessage(target ? LANG_YOU_DISABLE_CHAT : LANG_COMMAND_DISABLE_CHAT_DELAYED, nameLink.c_str(), notSpeakTime, muteReasonStr.c_str());
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return true;
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}
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