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Core/Game: Include cleanup
* Mostly aimed at removing Log/DatabaseEnv includes from other headers * Fix most packet headers including other packet headers - moved common structures such as ItemInstance to their own files * Moved SAI function definitions to source files (massive or requiring many different dependencies)
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@@ -31,14 +31,15 @@
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#include "Group.h"
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#include "InstanceScript.h"
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#include "LFGMgr.h"
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#include "Log.h"
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#include "NPCPackets.h"
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#include "Pet.h"
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#include "ReputationMgr.h"
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#include "SkillDiscovery.h"
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#include "SpellScript.h"
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#include "SpellAuraEffects.h"
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#include "SpellHistory.h"
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#include "SpellScript.h"
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#include "Vehicle.h"
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#include "NPCPackets.h"
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class spell_gen_absorb0_hitlimit1 : public SpellScriptLoader
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{
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