Core/GameObjects: fixed build in gcc

This commit is contained in:
Rat
2015-04-06 13:11:35 +02:00
parent 23e8a3ce29
commit c5bbc9287d
3 changed files with 7 additions and 7 deletions

View File

@@ -301,8 +301,8 @@ bool GameObject::Create(ObjectGuid::LowType guidlow, uint32 name_id, Map* map, u
{
if (addon->InvisibilityValue)
{
m_invisibility.AddFlag(addon->InvisibilityType);
m_invisibility.AddValue(addon->InvisibilityType, addon->InvisibilityValue);
m_invisibility.AddFlag(addon->invisibilityType);
m_invisibility.AddValue(addon->invisibilityType, addon->InvisibilityValue);
}
}