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Core/DBLayer: Add Login-/Characters-/Worlddatabase class implementations
--HG-- branch : trunk
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/*
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* Copyright (C) 2008-2010 Trinity <http://www.trinitycore.org/>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#include "LoginDatabase.h"
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bool CharacterDatabaseConnection::Open(const std::string& infoString)
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{
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/*
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##################################
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LOAD YOUR PREPARED STATEMENTS HERE
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##################################
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*/
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return MySQLConnection::Open(infoString);
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}
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