Core/DBLayer: Add Login-/Characters-/Worlddatabase class implementations

--HG--
branch : trunk
This commit is contained in:
Machiavelli
2010-09-02 17:56:49 +02:00
parent 5ef738c16e
commit c47f45694f
6 changed files with 219 additions and 0 deletions
@@ -0,0 +1,30 @@
/*
* Copyright (C) 2008-2010 Trinity <http://www.trinitycore.org/>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "LoginDatabase.h"
bool CharacterDatabaseConnection::Open(const std::string& infoString)
{
/*
##################################
LOAD YOUR PREPARED STATEMENTS HERE
##################################
*/
return MySQLConnection::Open(infoString);
}