Core/Misc: changed WorldPacket pointers to const

- Packet update sync with master
This commit is contained in:
ariel-
2017-02-20 16:43:16 -03:00
parent ae9d01a324
commit c274ea8a98
5 changed files with 17 additions and 17 deletions

View File

@@ -1771,19 +1771,19 @@ void Unit::BuildHeartBeatMsg(WorldPacket* data) const
BuildMovementPacket(data);
}
void WorldObject::SendMessageToSet(WorldPacket* data, bool self)
void WorldObject::SendMessageToSet(WorldPacket const* data, bool self)
{
if (IsInWorld())
SendMessageToSetInRange(data, GetVisibilityRange(), self);
}
void WorldObject::SendMessageToSetInRange(WorldPacket* data, float dist, bool /*self*/)
void WorldObject::SendMessageToSetInRange(WorldPacket const* data, float dist, bool /*self*/)
{
Trinity::MessageDistDeliverer notifier(this, data, dist);
VisitNearbyWorldObject(dist, notifier);
}
void WorldObject::SendMessageToSet(WorldPacket* data, Player const* skipped_rcvr)
void WorldObject::SendMessageToSet(WorldPacket const* data, Player const* skipped_rcvr)
{
Trinity::MessageDistDeliverer notifier(this, data, GetVisibilityRange(), false, skipped_rcvr);
VisitNearbyWorldObject(GetVisibilityRange(), notifier);