Core: Implement Void Storage

This commit is contained in:
Nay
2012-07-30 16:39:46 +01:00
parent 195e0369cf
commit c24de2c6d8
15 changed files with 956 additions and 15 deletions
@@ -555,4 +555,8 @@ void CharacterDatabaseConnection::DoPrepareStatements()
PREPARE_STATEMENT(CHAR_INS_CHAR_TALENT, "INSERT INTO character_talent (guid, spell, spec) VALUES (?, ?, ?)", CONNECTION_ASYNC);
PREPARE_STATEMENT(CHAR_DEL_CHAR_ACTION_EXCEPT_SPEC, "DELETE FROM character_action WHERE spec<>? AND guid = ?", CONNECTION_ASYNC);
PREPARE_STATEMENT(CHAR_SEL_CHAR_PET_BY_ENTRY_AND_SLOT, "SELECT id, entry, owner, modelid, level, exp, Reactstate, slot, name, renamed, curhealth, curmana, abdata, savetime, CreatedBySpell, PetType FROM character_pet WHERE owner = ? AND slot = ?", CONNECTION_SYNCH);
PREPARE_STATEMENT(CHAR_SEL_VOID_STORAGE, "SELECT itemid, itemEntry, slot, creatorGuid FROM void_storage WHERE playerGuid = ?", CONNECTION_ASYNC);
PREPARE_STATEMENT(CHAR_REP_VOID_STORAGE_ITEM, "REPLACE INTO void_Storage (itemId, playerGuid, itemEntry, slot, creatorGuid) VALUES (?, ?, ?, ?, ?)", CONNECTION_ASYNC)
PREPARE_STATEMENT(CHAR_DEL_VOID_STORAGE_ITEM_BY_SLOT, "DELETE FROM void_Storage WHERE slot = ? AND playerGuid = ?", CONNECTION_ASYNC);
}