diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index ce669b77c5..4132e6e033 100644 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -2971,7 +2971,7 @@ bool Unit::IsUnderWater() const void Unit::UpdateUnderwaterState(Map* m, float x, float y, float z) { - if (!IsPet() && !IsVehicle()) + if (IsFlying() || (!IsPet() && !IsVehicle())) return; LiquidData liquid_status;