Core/AI: Some more refactoring prep for #19930. CreatureAI::EnterCombat is now called CreatureAI::JustEngagedWith. There's also two new methods on UnitAI, though they're never invoked right now.

(cherry picked from commit 6113b9dec2)
This commit is contained in:
Treeston
2017-12-31 03:23:42 +01:00
committed by Shauren
parent 8eb3c61f1a
commit bce43de7f3
426 changed files with 961 additions and 954 deletions
+1 -1
View File
@@ -285,7 +285,7 @@ class npc_pet_gen_mojo : public CreatureScript
me->GetMotionMaster()->MoveFollow(owner, 0.0f, 0.0f);
}
void EnterCombat(Unit* /*who*/) override { }
void JustEngagedWith(Unit* /*who*/) override { }
void UpdateAI(uint32 /*diff*/) override { }
void ReceiveEmote(Player* player, uint32 emote) override