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https://github.com/araxiaonline/TrinityCore.git
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TDB 910.21081 - 2021/08/18
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@@ -1,8 +1,8 @@
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-- MySQL dump 10.13 Distrib 5.7.34, for Linux (x86_64)
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-- MySQL dump 10.13 Distrib 5.7.35, for Linux (x86_64)
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--
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-- Host: localhost Database: world
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-- ------------------------------------------------------
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-- Server version 5.7.34
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-- Server version 5.7.35
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/*!40101 SET @OLD_CHARACTER_SET_CLIENT=@@CHARACTER_SET_CLIENT */;
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/*!40101 SET @OLD_CHARACTER_SET_RESULTS=@@CHARACTER_SET_RESULTS */;
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@@ -792,6 +792,7 @@ CREATE TABLE `creature_template` (
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`ExperienceModifier` float NOT NULL DEFAULT '1',
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`RacialLeader` tinyint(3) unsigned NOT NULL DEFAULT '0',
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`movementId` int(11) unsigned NOT NULL DEFAULT '0',
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`CreatureDifficultyID` int(11) NOT NULL DEFAULT '0',
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`WidgetSetID` int(11) NOT NULL DEFAULT '0',
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`WidgetSetUnitConditionID` int(11) NOT NULL DEFAULT '0',
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`RegenHealth` tinyint(3) unsigned NOT NULL DEFAULT '1',
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@@ -874,8 +875,6 @@ DROP TABLE IF EXISTS `creature_template_scaling`;
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CREATE TABLE `creature_template_scaling` (
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`Entry` mediumint(8) unsigned NOT NULL,
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`DifficultyID` tinyint(3) unsigned NOT NULL DEFAULT '0',
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`LevelScalingMin` smallint(5) unsigned NOT NULL DEFAULT '0',
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`LevelScalingMax` smallint(5) unsigned NOT NULL DEFAULT '0',
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`LevelScalingDeltaMin` smallint(5) NOT NULL DEFAULT '0',
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`LevelScalingDeltaMax` smallint(5) NOT NULL DEFAULT '0',
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`ContentTuningID` int(10) NOT NULL DEFAULT '0',
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@@ -1419,6 +1418,21 @@ CREATE TABLE `gameobject_loot_template` (
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) ENGINE=MyISAM DEFAULT CHARSET=utf8 COMMENT='Loot System';
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/*!40101 SET character_set_client = @saved_cs_client */;
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--
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-- Table structure for table `gameobject_overrides`
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--
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DROP TABLE IF EXISTS `gameobject_overrides`;
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/*!40101 SET @saved_cs_client = @@character_set_client */;
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/*!40101 SET character_set_client = utf8 */;
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CREATE TABLE `gameobject_overrides` (
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`spawnId` bigint(20) unsigned NOT NULL DEFAULT '0',
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`faction` smallint(5) unsigned NOT NULL DEFAULT '0',
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`flags` int(10) unsigned NOT NULL DEFAULT '0',
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PRIMARY KEY (`spawnId`)
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) ENGINE=MyISAM DEFAULT CHARSET=utf8;
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/*!40101 SET character_set_client = @saved_cs_client */;
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--
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-- Table structure for table `gameobject_questender`
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--
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@@ -2611,6 +2625,7 @@ CREATE TABLE `points_of_interest` (
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`ID` mediumint(8) unsigned NOT NULL DEFAULT '0',
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`PositionX` float NOT NULL DEFAULT '0',
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`PositionY` float NOT NULL DEFAULT '0',
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`PositionZ` float NOT NULL DEFAULT '0',
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`Icon` mediumint(8) unsigned NOT NULL DEFAULT '0',
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`Flags` mediumint(8) unsigned NOT NULL DEFAULT '0',
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`Importance` mediumint(8) unsigned NOT NULL DEFAULT '0',
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@@ -3092,6 +3107,7 @@ CREATE TABLE `quest_template` (
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`RewardNumSkillUps` int(10) unsigned NOT NULL DEFAULT '0',
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`PortraitGiver` int(10) unsigned NOT NULL DEFAULT '0',
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`PortraitGiverMount` int(11) NOT NULL DEFAULT '0',
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`PortraitGiverModelSceneID` int(11) NOT NULL DEFAULT '0',
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`PortraitTurnIn` int(10) unsigned NOT NULL DEFAULT '0',
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`RewardFactionID1` int(10) unsigned NOT NULL DEFAULT '0',
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`RewardFactionValue1` int(11) NOT NULL DEFAULT '0',
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@@ -4434,4 +4450,4 @@ CREATE TABLE `world_safe_locs` (
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/*!40101 SET COLLATION_CONNECTION=@OLD_COLLATION_CONNECTION */;
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/*!40111 SET SQL_NOTES=@OLD_SQL_NOTES */;
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-- Dump completed on 2021-07-04 22:23:27
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-- Dump completed on 2021-08-18 15:14:19
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