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Core: Continued cleanup
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@@ -1520,7 +1520,7 @@ bool Position::HasInArc(float arc, const Position *obj) const
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// move angle to range -pi ... +pi
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angle = MapManager::NormalizeOrientation(angle);
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if(angle > M_PI)
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if (angle > M_PI)
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angle -= 2.0f*M_PI;
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float lborder = -1 * (arc/2.0f); // in range -pi..0
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