Core/Misc: Fixing warnings detected by Visual Studio 2015 compiler

(cherry picked from commit a22e4e121a)

Conflicts:
	cmake/compiler/msvc/settings.cmake
	src/server/game/DataStores/DBCStores.cpp
	src/server/game/Entities/GameObject/GameObject.cpp
	src/server/game/Entities/Object/Object.cpp
	src/server/game/Entities/Object/Object.h
	src/server/game/Entities/Pet/Pet.cpp
	src/server/game/Entities/Player/Player.cpp
	src/server/game/Entities/Unit/Unit.cpp
	src/server/game/Garrison/Garrison.cpp
	src/server/game/Garrison/GarrisonMgr.cpp
	src/server/game/Globals/ObjectMgr.cpp
	src/server/game/Globals/ObjectMgr.h
	src/server/game/Guilds/GuildMgr.cpp
	src/server/game/Handlers/CharacterHandler.cpp
	src/server/game/Handlers/QueryHandler.cpp
	src/server/game/Handlers/QuestHandler.cpp
	src/server/game/Handlers/SpellHandler.cpp
	src/server/game/Server/Packets/ChannelPackets.h
	src/server/game/Server/Packets/PartyPackets.cpp
	src/server/game/Server/WorldSession.h
	src/server/game/Spells/Spell.cpp
	src/server/game/Spells/SpellInfo.cpp
	src/server/game/Spells/SpellScript.cpp
	src/server/scripts/Commands/cs_list.cpp
This commit is contained in:
Shauren
2015-07-21 00:33:36 +02:00
committed by DDuarte
parent b703d53073
commit b4adf3f5dd
30 changed files with 216 additions and 226 deletions

View File

@@ -895,8 +895,8 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
}
else if (IsUnit(*itr)) // Special handling for vehicles
if (Vehicle* vehicle = (*itr)->ToUnit()->GetVehicleKit())
for (SeatMap::iterator itr = vehicle->Seats.begin(); itr != vehicle->Seats.end(); ++itr)
if (Player* player = ObjectAccessor::FindPlayer(itr->second.Passenger.Guid))
for (SeatMap::iterator seatItr = vehicle->Seats.begin(); seatItr != vehicle->Seats.end(); ++seatItr)
if (Player* player = ObjectAccessor::FindPlayer(seatItr->second.Passenger.Guid))
player->KilledMonsterCredit(e.action.killedMonster.creature);
}
@@ -1721,7 +1721,7 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
if (!IsUnit(*itr))
continue;
Unit* unit = (*itr)->ToUnit();
Unit* targetUnit = (*itr)->ToUnit();
bool interruptedSpell = false;
@@ -1734,11 +1734,11 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
{
if (!interruptedSpell && e.action.cast.flags & SMARTCAST_INTERRUPT_PREVIOUS)
{
unit->InterruptNonMeleeSpells(false);
targetUnit->InterruptNonMeleeSpells(false);
interruptedSpell = true;
}
unit->CastSpell((*it)->ToUnit(), e.action.cast.spell, (e.action.cast.flags & SMARTCAST_TRIGGERED) != 0);
targetUnit->CastSpell((*it)->ToUnit(), e.action.cast.spell, (e.action.cast.flags & SMARTCAST_TRIGGERED) != 0);
}
else
TC_LOG_DEBUG("scripts.ai", "Spell %u not cast because it has flag SMARTCAST_AURA_NOT_PRESENT and the target (%s) already has the aura", e.action.cast.spell, (*it)->GetGUID().ToString().c_str());