Core/Game: Include cleanup part 5

* ObjectMgr.h
* Player.h
* Unit.h
* G3D should no longer propagate everywhere from Spline/MotionMaster
This commit is contained in:
Shauren
2017-06-04 01:00:45 +02:00
parent ec72a59b08
commit b453e12423
442 changed files with 3521 additions and 2850 deletions
+3
View File
@@ -26,6 +26,7 @@
#include "Group.h"
#include "GroupMgr.h"
#include "InstanceSaveMgr.h"
#include "Item.h"
#include "Language.h"
#include "LFG.h"
#include "Log.h"
@@ -42,11 +43,13 @@
#include "ScriptMgr.h"
#include "SpellAuras.h"
#include "SpellHistory.h"
#include "SpellMgr.h"
#include "TargetedMovementGenerator.h"
#include "Transport.h"
#include "Weather.h"
#include "WeatherMgr.h"
#include "World.h"
#include "WorldSession.h"
#include <boost/asio/ip/address_v4.hpp>
// temporary hack until database includes are sorted out (don't want to pull in Windows.h everywhere from mysql.h)