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Core/Game: Include cleanup part 5
* ObjectMgr.h * Player.h * Unit.h * G3D should no longer propagate everywhere from Spline/MotionMaster
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@@ -16,14 +16,20 @@
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*/
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#include "SmartScriptMgr.h"
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#include "DB2Stores.h"
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#include "CreatureTextMgr.h"
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#include "DatabaseEnv.h"
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#include "GameEventMgr.h"
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#include "InstanceScript.h"
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#include "Log.h"
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#include "MotionMaster.h"
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#include "ObjectAccessor.h"
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#include "ObjectMgr.h"
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#include "SpellInfo.h"
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#include "SpellMgr.h"
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#include "Timer.h"
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#include "UnitDefines.h"
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#include <algorithm>
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SmartWaypointMgr* SmartWaypointMgr::instance()
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{
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