Core/Game: Include cleanup part 5

* ObjectMgr.h
* Player.h
* Unit.h
* G3D should no longer propagate everywhere from Spline/MotionMaster
This commit is contained in:
Shauren
2017-06-04 01:00:45 +02:00
parent ec72a59b08
commit b453e12423
442 changed files with 3521 additions and 2850 deletions

View File

@@ -16,14 +16,20 @@
*/
#include "SmartScriptMgr.h"
#include "DB2Stores.h"
#include "CreatureTextMgr.h"
#include "DatabaseEnv.h"
#include "GameEventMgr.h"
#include "InstanceScript.h"
#include "Log.h"
#include "MotionMaster.h"
#include "ObjectAccessor.h"
#include "ObjectMgr.h"
#include "SpellInfo.h"
#include "SpellMgr.h"
#include "Timer.h"
#include "UnitDefines.h"
#include <algorithm>
SmartWaypointMgr* SmartWaypointMgr::instance()
{