Core/ObjectMgr: Remove GetPlayer function (Remove double use of singletons)

This commit is contained in:
Spp-
2011-07-27 12:14:27 +02:00
parent fa50c0a464
commit b2a84d9f1e
47 changed files with 166 additions and 168 deletions

View File

@@ -1967,7 +1967,7 @@ void WorldObject::MonsterTextEmote(int32 textId, uint64 TargetGuid, bool IsBossE
void WorldObject::MonsterWhisper(const char* text, uint64 receiver, bool IsBossWhisper)
{
Player* player = sObjectMgr->GetPlayer(receiver);
Player* player = ObjectAccessor::FindPlayer(receiver);
if (!player || !player->GetSession())
return;
@@ -1981,7 +1981,7 @@ void WorldObject::MonsterWhisper(const char* text, uint64 receiver, bool IsBossW
void WorldObject::MonsterWhisper(int32 textId, uint64 receiver, bool IsBossWhisper)
{
Player* player = sObjectMgr->GetPlayer(receiver);
Player* player = ObjectAccessor::FindPlayer(receiver);
if (!player || !player->GetSession())
return;