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Code Style: Remove trailing spaces
--HG-- branch : trunk
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@@ -715,8 +715,8 @@ bool GOHello_go_soulwell(Player *pPlayer, GameObject* pGO)
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if (!pPlayer->IsInSameRaidWith(static_cast<Player *>(caster)))
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return true;
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// Repeating this at every use is ugly and inefficient. But as long as we don't have proper
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// GO scripting with at least On Create and On Update events, the other options are no less
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// Repeating this at every use is ugly and inefficient. But as long as we don't have proper
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// GO scripting with at least On Create and On Update events, the other options are no less
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// ugly and hacky.
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uint32 newSpell = 0;
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if (pGO->GetEntry() == 193169) // Soulwell for rank 2
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@@ -855,8 +855,8 @@ bool GOHello_go_amberpine_outhouse(Player *pPlayer, GameObject *pGO)
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}
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else
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pPlayer->SEND_GOSSIP_MENU(GOSSIP_OUTHOUSE_INUSE, pGO->GetGUID());
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return true;
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}
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return true;
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}
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bool GOSelect_go_amberpine_outhouse(Player *pPlayer, GameObject *pGO, uint32 uiSender, uint32 uiAction)
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{
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@@ -1044,7 +1044,7 @@ void AddSC_go_scripts()
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newscript->Name = "go_dragonflayer_cage";
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newscript->pGOHello = &GOHello_go_dragonflayer_cage;
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newscript->RegisterSelf();
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newscript = new Script;
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newscript->Name = "go_amberpine_outhouse";
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newscript->pGOHello = &GOHello_go_amberpine_outhouse;
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