Remade access_requirement table, now each difficulty mode for each instance has its own entry (for future Dungeon Finder development)

Added completed achievement as new requirement type
Removed obsolete access_id from areatrigger_teleport table
Implemented automatic downscaling of raid difficulty when requested mode does not exist
Changed dungeon_difficulty in characters table to instance_mode_mask saving both dungeon and raid difficulty in form (dungeon diff | raid diff << 4)

--HG--
branch : trunk
This commit is contained in:
Shauren
2010-07-29 18:11:41 +02:00
parent dfe5ae36d3
commit ade1bbdd62
19 changed files with 172 additions and 156 deletions

View File

@@ -25,20 +25,18 @@ DROP TABLE IF EXISTS `access_requirement`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `access_requirement` (
`id` bigint(20) unsigned NOT NULL COMMENT 'Identifier',
`mapId` mediumint(8) unsigned NOT NULL,
`difficulty` tinyint(3) unsigned NOT NULL DEFAULT '0',
`level_min` tinyint(3) unsigned NOT NULL DEFAULT '0',
`heroic_level_min` tinyint(3) unsigned NOT NULL DEFAULT '0',
`level_max` tinyint(3) unsigned NOT NULL DEFAULT '0',
`item` mediumint(8) unsigned NOT NULL DEFAULT '0',
`item2` mediumint(8) unsigned NOT NULL DEFAULT '0',
`heroic_key` mediumint(8) unsigned NOT NULL DEFAULT '0',
`heroic_key2` mediumint(8) unsigned NOT NULL DEFAULT '0',
`quest_done` mediumint(8) unsigned NOT NULL DEFAULT '0',
`quest_done_A` mediumint(8) unsigned NOT NULL DEFAULT '0',
`quest_done_H` mediumint(8) unsigned NOT NULL DEFAULT '0',
`completed_achievement` mediumint(8) unsigned NOT NULL DEFAULT '0',
`quest_failed_text` text,
`heroic_quest_done` mediumint(8) unsigned NOT NULL DEFAULT '0',
`heroic_quest_failed_text` text,
`comment` text,
PRIMARY KEY (`id`)
PRIMARY KEY (`mapId`,`difficulty`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=DYNAMIC COMMENT='Access Requirements';
/*!40101 SET character_set_client = @saved_cs_client */;