Core/DataStores: Load Achievement_Category.db2

This commit is contained in:
Shauren
2021-06-03 21:42:12 +02:00
parent 239cf1b005
commit ad683a356a
7 changed files with 78 additions and 0 deletions
@@ -43,6 +43,12 @@ void HotfixDatabaseConnection::DoPrepareStatements()
PREPARE_LOCALE_STMT(HOTFIX_SEL_ACHIEVEMENT, "SELECT ID, Description_lang, Title_lang, Reward_lang FROM achievement_locale"
" WHERE (`VerifiedBuild` > 0) = ? AND locale = ?", CONNECTION_SYNCH);
// AchievementCategory.db2
PrepareStatement(HOTFIX_SEL_ACHIEVEMENT_CATEGORY, "SELECT Name, ID, Parent, UiOrder FROM achievement_category WHERE (`VerifiedBuild` > 0) = ?", CONNECTION_SYNCH);
PREPARE_MAX_ID_STMT(HOTFIX_SEL_ACHIEVEMENT_CATEGORY, "SELECT MAX(ID) + 1 FROM achievement_category", CONNECTION_SYNCH);
PREPARE_LOCALE_STMT(HOTFIX_SEL_ACHIEVEMENT_CATEGORY, "SELECT ID, Name_lang FROM achievement_category_locale WHERE (`VerifiedBuild` > 0) = ?"
" AND locale = ?", CONNECTION_SYNCH);
// AdventureJournal.db2
PrepareStatement(HOTFIX_SEL_ADVENTURE_JOURNAL, "SELECT ID, Name, Description, ButtonText, RewardDescription, ContinueDescription, Type, "
"PlayerConditionID, Flags, ButtonActionType, TextureFileDataID, LfgDungeonID, QuestID, BattleMasterListID, PriorityMin, PriorityMax, ItemID, "