Core/SAI: Allow using SMART_TARGET_ACTION_INVOKER with SMART_ACTION_MOVE_TO_POS

Signed-off-by: Subv <s.v.h21@hotmail.com>
This commit is contained in:
Subv
2012-03-21 19:37:21 -05:00
parent d521d75fae
commit ac4536327f

View File

@@ -1364,13 +1364,14 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
e.GetTargetType() == SMART_TARGET_CREATURE_DISTANCE || e.GetTargetType() == SMART_TARGET_GAMEOBJECT_RANGE ||
e.GetTargetType() == SMART_TARGET_GAMEOBJECT_GUID || e.GetTargetType() == SMART_TARGET_GAMEOBJECT_DISTANCE ||
e.GetTargetType() == SMART_TARGET_CLOSEST_CREATURE || e.GetTargetType() == SMART_TARGET_CLOSEST_GAMEOBJECT ||
e.GetTargetType() == SMART_TARGET_OWNER_OR_SUMMONER)
e.GetTargetType() == SMART_TARGET_OWNER_OR_SUMMONER || e.GetTargetType() == SMART_TARGET_ACTION_INVOKER)
{
ObjectList* targets = GetTargets(e, unit);
if (!targets)
break;
target = targets->front();
delete targets;
}
if (!target)